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Currently in the game there are a lot of additional score based indicators that are in place to promote teamwork.
When playing in a clan setting you already work at the max of your teamwork, so obtaining additional points should not affect whether your team wins or loses in the end. For instance: - In a tie-brake situation a team should not win because they resupplied their MG more with ammo. - Or a team should not win because they capped a zone with more people in the actual capzone. And therefore got more total +10 points to their score. - A team should not win because they killed more enemies inside the capzone rather than killing the enemies before they enter the capzone.
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Unless specifically stated otherwise, anything I say reflects only my personal opinion and not that of Rising Storm. |
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