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#1
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I am already getting lots of requests from new players about the custom maps they have heard about.
I have tried about three different redirect arrangements so I am hoping the TWI redirect will cut the mustard. I wonder if they would let a few trusted members of the map building community have access to the TWI redirect. Painful having to wait days for stuff to be loaded up. I am sure there are 100 reasons why they won't. I'm just an eager beaver that wants everything done yesterday
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#2
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What's the difference between TWI's redirect and any other?
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#3
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Quote:
We've simply uploaded both new custom maps to our own re-direct at =TaT=. At some point we may shift to TWI if it proves faster, but right now things seem to be working splendidly. These maps are popular and doing well. I'd like to ask if any of the other custom maps are being re-cooked and redied for GOTY, and where they will end up? I'm thinking of Butovo, DieBresche, Provkhoy, and Ogledow. We'd sure like to host them again at the 50pc OF =TaT= server. Last edited by G_Sajer; 05-29-2012 at 09:00 PM. |
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We are not disinclined to putting custom maps onto our Redirect server if asked to do so. Allowing public access to it is not available.
There isn't anything particularly special about our redirect outside, perhaps, of it's bandwidth/concurrent user capabilities. As to the other custom maps, if a community level designer/contributor would like to take up the task of cleaning up the WorldInfo and what not, recook the client and server, and make it available to us, we'd certainly redirect the client.
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