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Old 01-05-2006, 09:47 AM
DeV DeV is offline
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Join Date: Nov 2005
Location: Netherlands
Posts: 636
Default RO:O and trees?

Since according to the info we have now RO:O has been optimized greatly, like for example running a tank map without problems on a full server, does this have the same effect on trees? Normally a mapper would have huge restrictions to the use of trees, since it really messed up the fps etc. Is there anything new to improve this? In short will it be possible to make something like a forest map that still runs good?
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