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#1
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I have two servers. My whitelisted server is now error free. I then have my non-whitelisted server with the following log for when I start it up:
Spoiler!
Do you know any fixes for the errors that are contained within the log? Thank you! Last edited by NeedlesKane; 05-05-2012 at 11:01 AM. |
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#2
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I just disabled all of my ServerPackages in my KillingFloor.ini as well as my mutators in my kf_server_launcher.bat to see what my log would look like. This is how it looks now:
Spoiler!
So this definitely cleared up most of the problems. Now I will find out which ServerPackages or mutators are causing all of those Unreal errors. Last edited by NeedlesKane; 05-05-2012 at 11:01 AM. |
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#3
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The only mutator in my server launcher to create any errors is ServerPerksMut.ServerPerksMut. I am now checking the ServerPackages. I will get back with you and let you know what impact any additional changes make to my log on startup.
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#4
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In addition to disabling the mutator mentioned above I disabled 3 ServerPackages. After doing so my log now looks like this:
Spoiler!
It has some minor errors in regards to the Doom2 v7 map, but otherwise it looks pretty good to me. Now I just want to figure out how to get the ServerPackages I disabled working correctly as well as that mutator. The ServerPackages I disabled are as follows: ServerPackages=RPCMut ServerPackages=KFRangedPounds ServerPackages=MutLAW When the RPCMut is enabled it outputs a log like this:
Spoiler!
As you can see it has Unreal Class errors. When I enable the MutLAW it looks like this:
Spoiler!
As you can see there are two lines with missing SpriteEmitters. Lastly, when I enable the KFRangedPounds I have a log outputted as follows:
Spoiler!
This time around there are two missing classes for KFVomitJet and BrainSplash. If anyone can help me get the missing files and correct these problems I would really appreciate it! Thank you! |
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#5
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I would like to explain the importance of these ServerPackages. If I disable them I am unable to summon the RangedPounds or the weapons. That creates a pretty big problem. Also the ServerPerks should be pretty self-explanatory.
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#6
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I did a search for BrainSplash and KFVomitJet on my computer. I found that the files were actually present in my :\Steam\steamapps\common\killingfloor\ROEffects\Cl asses directory. I copied and pasted them into my KFServer\system directory. I then relaunched the server, and to my surprise the problem is still present in my server startup. I'll keep on trying to solve this problem.
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#7
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the files that are *.uc are the source code files uncompiled, exported from the *.u system files (eg. ROEffects/class/* = uncompiled contents of /System/ROEffects.u) so putting those on the server doesnt do anything.
I read through your thread, but i might be too stupid to figure out what your actual problem is. Is your server crashing for some reason? |
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#8
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Yes, my server was crashing, and I thought it was related to those errors. However, it was mostly because of mixing mutators that did not like each other. I thought I had already tested that out thoroughly enough before, but I was wrong. I believe everything is working as well as I could expect it to for now until there are some updates for a couple of the mutators that I use.
Thank you for taking your time to read things over. I was just concerned after seeing everything that popped up in the log on startup. Last edited by NeedlesKane; 05-06-2012 at 09:47 PM. |
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