Tripwire Interactive Forums

Go Back   Tripwire Interactive Forums > Red Orchestra 2 / Rising Storm Forums > RO2/RS General > General Discussion

Reply
 
Thread Tools Display Modes
  #21  
Old 05-05-2012, 07:41 PM
Moyako's Avatar
Moyako Moyako is offline
Senior Member
 
Join Date: Jan 2008
Location: R. Bolivariana de Venezuela
Posts: 2,159
Default

If you make a new trailer, TWI, don't forget to add Grampa!!
Reply With Quote
  #22  
Old 05-06-2012, 03:17 AM
Cpt-Praxius's Avatar
Cpt-Praxius Cpt-Praxius is offline
Senior Member
 
Join Date: Dec 2005
Location: Canadian in Australia
Posts: 3,290
Default

Quote:
Originally Posted by PhoenixDragon View Post
I find it greatly amusing how the first-person gameplay shown in that trailer for RO1 features so much of the run-and-gun SMG hip-shooting that RO2 is condemned for... :>
I noticed that too, I just wasn't going to say anything

Lot's of spray & pray running around.

Quote:
And yeah, both those trailers are good as cinematics, but still show very little of the actual gameplay. They look cool, but I wouldn't say they're terribly effective as advertisements for the game. Anyone can make a great, atmospheric video for, well, pretty much anything, but that can be quite misleading as to how the game actually plays.
No matter how good a trailer or cinematic is, none will meet that criteria you spoke of, as the only real way to meet that criteria of properly showing how the game actually plays can only be done by actually playing the game yourself (demo / free weekend, etc.)

Trailers and Cinematics are designed to grab your attention and peak your interest, nothing more.

Just like a movie.... a trailer may look cool and peak your interest, but once you see that movie, it could be utter crap.
Reply With Quote
  #23  
Old 05-06-2012, 08:04 AM
PhoenixDragon's Avatar
PhoenixDragon PhoenixDragon is offline
Senior Member
 
Join Date: Dec 2011
Posts: 865
Default

Quote:
Originally Posted by Cpt-Praxius View Post
No matter how good a trailer or cinematic is, none will meet that criteria you spoke of, as the only real way to meet that criteria of properly showing how the game actually plays can only be done by actually playing the game yourself (demo / free weekend, etc.)
Ehh, the first trailer in the thread does a fairly good job of being fairly representative of what you'll see in-game. That's the kind of footage I want to see before buying a game, really. It doesn't give you a full feel of everything in the game, but it gives a good taste. The RO1 trailer had a little, if not nearly as much, so I appreciate that. The others make great cinematics, but don't show gameplay as well.

Though at least none of it is pre-rendered, non-game footage like so many trailers do. I hate that, so utterly useless for saying anything about the game. I might like the videos as movies (Blizzard makes some stuff that makes some computer-animated movies look straight-up bad), but it won't convince me it's a game worth buying.

At least a movie-trailer is representative of what you'll see in the movie, as they're showing the same scenes you actually see in the movie (...usually. And curse the studios that change that up on you). The movie-trailer equivalent of these methods used in video-game trailers would be a film of them shooting the movie, or possibly a staged re-creation of a scene from the movie.
Reply With Quote
  #24  
Old 05-06-2012, 10:10 AM
Holy.Death's Avatar
Holy.Death Holy.Death is offline
Senior Member
 
Join Date: Sep 2011
Posts: 1,426
Default

Red Orchestra: Ostfront 41-45 looks like a good combination of gameplay and action to me. If Red Orchestra 2 Mayhem would incorporate some gameplay perspective (preferably without HUD) that'd be the best. Right now it's very cinematic and fun to watch and might interest the viewer, so is good for a start, but not necessarily represent of the game itself like someone before me has said.

Last edited by Holy.Death; 05-06-2012 at 10:11 AM.
Reply With Quote
  #25  
Old 05-06-2012, 10:47 AM
Cat_in_da_Hat Cat_in_da_Hat is offline
Senior Member
 
Join Date: Dec 2006
Posts: 1,355
Default

Quote:
Originally Posted by Moyako View Post
If you make a new trailer, TWI, don't forget to add Grampa!!
Still my fav.

RO2 Bung Memories - YouTube
Reply With Quote
  #26  
Old 05-06-2012, 12:12 PM
MeFirst's Avatar
MeFirst MeFirst is offline
Senior Member
 
Join Date: Mar 2006
Location: Germany
Posts: 1,192
Default

I would indeed love to see trailers or videos that show the upcoming content, like classic and action mode, the campaign etc.
__________________

Reply With Quote
  #27  
Old 05-07-2012, 10:07 AM
Piscator Piscator is offline
Senior Member
 
Join Date: Jun 2006
Posts: 663
Default

Great video mate! Spread it on the web!

Cheers
Reply With Quote
  #28  
Old 05-07-2012, 04:09 PM
*Gasangriff*'s Avatar
*Gasangriff* *Gasangriff* is offline
Senior Member
 
Join Date: Aug 2006
Posts: 156
Default

Problem is trailers show how the game is supposed to be played and so is supposed to look.

But it turns to play out very different often times

I've never seen Fallen Fighters so crowded at the center of the map or Grain Elevator with so much action or huge waves of attackers at the top of the street at Spartanovka and anywhere....
Reply With Quote
  #29  
Old 05-07-2012, 04:23 PM
Zetsumei's Avatar
Zetsumei Zetsumei is offline
Anti-Matter Games
 
Join Date: Nov 2005
Location: Falmouth UK
Posts: 12,457
Default

Most HOS trailers won't be showed on TV or things like that, they end up on trailer websites and other online content places. That do not necessarily have a limit to length.

While it might take a lot of time, a video of someone playing a full round and seeing people work together for me often works better. I want to see if a game is what I'm looking for I want to know how the game goes in the end.

But what the old RO had was that it made you feel like you were an unlucky guy that happened to be in war. The newer trailers often look more like you're the lucky guy that gets to shoot loads of people. A different sentiment with me personally liking the war feel more.
__________________

Last edited by Zetsumei; 05-07-2012 at 04:24 PM.
Reply With Quote
  #30  
Old 05-07-2012, 04:51 PM
luciferintears luciferintears is offline
Senior Member
 
Join Date: Apr 2011
Posts: 1,121
Default

i wish the actual game was this heart pumping ...

Last edited by luciferintears; 05-07-2012 at 05:12 PM.
Reply With Quote
  #31  
Old 05-08-2012, 06:16 AM
defektive's Avatar
defektive defektive is offline
Senior Member
 
Join Date: Sep 2011
Location: UK
Posts: 663
Default

Quote:
Originally Posted by Gudenrath View Post
Great video, its only blemish is the awful sight of the bayonetted scoped MBK.
Also, an excellent example of the dreadful clipping on the MkB SFX @ ~0:55.

It's a good cinematic vid but I wouldn't be convinced by it alone, I would need to see the first person perspective too.
__________________
defekt

Last edited by defektive; 05-08-2012 at 06:17 AM.
Reply With Quote
  #32  
Old 05-08-2012, 04:36 PM
>F|R< Sarcinelli's Avatar
>F|R< Sarcinelli >F|R< Sarcinelli is offline
Senior Member
 
Join Date: Jun 2007
Location: ES - Brasil
Posts: 780
Default

Quote:
Originally Posted by utek View Post
...
and it must include all the good things from RO2,like:
-death screams
-slow death animations
-native voices
-pistols
-reload and ammo check animations
-bayonet charge and kill
-bolt action rifles as a priority
-taunts
-different uniforms
...

All the things that were on the BETA and vanished on release and things that I've never seen you mean, right?
And it would be nice to have unmountable bayonets...
__________________
Reply With Quote
  #33  
Old 05-09-2012, 02:28 AM
SQBsam's Avatar
SQBsam SQBsam is offline
Senior Member
 
Join Date: Oct 2010
Location: Australia
Posts: 896
Default

Quote:
Originally Posted by >F|R< Sarcinelli View Post
All the things that were on the BETA and vanished on release and things that I've never seen you mean, right?
And it would be nice to have unmountable bayonets...
Actually death screams are fixed but unreleased in either beta or regular. That's one of the things being sorted by TWI last minute. Native voices are in for the next patch (hence why it is suggested there) and bolts become a priority with client side hit detection, which should become more common if the memory leak/mutator problems are fixed by TWI.
Reply With Quote
  #34  
Old 05-09-2012, 08:25 AM
utek's Avatar
utek utek is offline
Senior Member
 
Join Date: Aug 2010
Location: Slovenia
Posts: 339
Default

@ >F|R< Sarcinelli

All the things that were on the BETA and vanished on release and things that I've never seen you mean, right?
And it would be nice to have unmountable bayonets...


i play the BETA only so i have all this things
Reply With Quote
  #35  
Old 05-09-2012, 01:09 PM
sooperburnty sooperburnty is offline
Junior Member
 
Join Date: Mar 2007
Location: Meriden, CT
Posts: 5
Default

Quote:
Originally Posted by Zetsumei View Post
But what the old RO had was that it made you feel like you were an unlucky guy that happened to be in war. The newer trailers often look more like you're the lucky guy that gets to shoot loads of people. A different sentiment with me personally liking the war feel more.

That sums it up pretty well for me. I enjoy RO2, but one of the things I loved the most about CA/Ost was one of the things that also drove me insane: The learning curve and how HARD that game could be. I can get used to the fast-paced nature of HOS, but the stuff they've been working on is what really slowed my playing time down (Trying desperately to deploy an mg/at in the corner of a window, but getting mowed down while doing the 'cannot deploy here' dance). Once those type of gameplay elements are fixed and the community maps/packs start hitting, I think all will be well.
Reply With Quote
  #36  
Old 05-09-2012, 06:00 PM
Nylle's Avatar
Nylle Nylle is offline
Senior Member
 
Join Date: Jan 2011
Location: Sweden
Posts: 466
Default

Wow, the Mayhem video was great!
Amerikaner hit the hammer right on the nail!

Quote:
Originally Posted by Amerikaner View Post
A gameplay trailer btw is usually supposed to be hacking some footage together to show you how the game plays and demos the features in action. A cinematic trailer serves a different point. So the mayhem video is awesome but its comparing apples and oranges.
__________________
Quote:
Originally Posted by Fedorov View Post
Genuine fun > grind.
Reply With Quote
  #37  
Old 05-11-2012, 06:10 AM
Cpt-Praxius's Avatar
Cpt-Praxius Cpt-Praxius is offline
Senior Member
 
Join Date: Dec 2005
Location: Canadian in Australia
Posts: 3,290
Default

I'm currently uploading another trailer/teaser I had stored on my computer from Red Orchestra Combined Arms 3.0

When it's uploaded to YouTube, I'll link it here.
Reply With Quote
  #38  
Old 05-11-2012, 06:58 AM
RAF_Pstyle RAF_Pstyle is offline
Senior Member
 
Join Date: Nov 2011
Posts: 267
Default

nice to see trailers showing what new players can expect for the first couple of hour! i.e. getting killed!
Reply With Quote
  #39  
Old 05-11-2012, 07:14 AM
Cpt-Praxius's Avatar
Cpt-Praxius Cpt-Praxius is offline
Senior Member
 
Join Date: Dec 2005
Location: Canadian in Australia
Posts: 3,290
Default

Red Orchestra Combined Arms 3.0 Teaser - YouTube

Just finished uploading.... .unfortunately, I didn't see my name in any of the game action

Though some may see some names they haven't seen in a while.

Last edited by Cpt-Praxius; 05-11-2012 at 07:27 AM.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 11:45 PM.


Powered by vBulletin®
Copyright ©2000 - 2014, Jelsoft Enterprises Ltd.
Copyright 2005 - 2014, Tripwire Interactive, LLC