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| View Poll Results: So? | |||
| I am a strong, brave warrior, and I need not kite. |
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17 | 19.10% |
| I personally think both defensive play and kiting are equally valuable. |
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64 | 71.91% |
| omg kiting iz tha best gaise all u campers r n00bs |
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8 | 8.99% |
| Voters: 89. You may not vote on this poll | |||
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#81
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Kiting is only good in panic situation when team gets overwhelmed and only medic/zerker is the one who stands a chance to survive.
Last edited by BenioX; 04-16-2012 at 03:09 PM. Reason: typo |
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#82
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I've kited as a sharp on HoE, clutched sometimes as well. It has a lot less room for error, but it's more satisfying. Plus, if you successfully clutch as a sharp, you feel badass and your team congratulate you :P If you DON'T successfully clutch as a zerker, you feel guilty :P |
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#83
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Taking literally four times as long to kill an entire wave, Fleshpounds and all, via obvious glitches (rage resetting via axe kiting), is stupid and boring. There's no challenge whatsoever in running faster than every monster in the game and attacking 150 mob wave one by one in a game that doesn't have that good of an A.I.
I played a HOE game the other day on Abusement Park where our entire team of Zerkers and Medics was running around the map in a circle to complete "laps" of a sort. I couldn't choose a slower class or else I would have been left behind and overwhelmed. There was a point where we ran three laps without killing a single mob. Needless to say, that was the most boring ****ing game I had ever played of KF. Other kiting games I've played weren't any better. Last edited by Shining Wolf; 04-16-2012 at 12:22 PM. |
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#84
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You can keep up as any class, I used to be designated demoman in when I played a lot of games with friends who liked that style of play, personally i can't stand zerker teams unless I know the players
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#85
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It's more fun to kite when you're not beserkers. Less room for error - you can't just run away at mach 3 if **** hits the fan. But it's also more satisfying. Some maps are pretty nice - they offer some decent camp spots along a kiting route. Ice Cave comes to mind. You can hold the spawn or the throne room pretty easily. If you start to get overwhelmed at one, you can just start kiting along the circuit and hold up at one of the good camping locations you come across.
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#86
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I do and dont like it.
I find that holding an area or "camping" with beserker to actually be better than "kiting" since camping usually includes at least 1 of your 4 sides being protected (front, back, left side, right side). I find that most beserkers usually start kiting because: A) They are not getting many kills B) They are not skilled enough to be able to get the kills before other players C) Bored, which in that case, put it on Suicidal or Hell On Earth I think it's great the Medic and Beserker can move faster, and one or the other will be the last alive 99% of the time. Kiting can be FUN! With that said, only do it if everyone agrees, or have a 2/3 beserker and medic ratio to other perks. |
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#87
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Being near enemies is an instant death sentence so you may not want to move towards them most of the time.
Any type of motion away from enemies is "kiting", that's the nature of the game since most enemies are just slower than the player. You're asking for opinions on "moving away from enemies" in a game in which being close to enemies for prolonged periods of time is strongly discouraged so that's kinda... ugh... that's kinda the first lesson you learn from kf, stay the hell out of enemy reach. What kind of opinion can you have of that? You might as well ask what your opinion on being able to move is. So what if you don't like if, what are you gonna do about it, make this a tower defense game? :| ![]() (also seriously, moving away from enemies is now considered "cheating"? Guys...) Last edited by 9_6; 04-16-2012 at 08:26 PM. |
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#88
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I had to kite as a Support because my team got shredded to bits and i was the only one left.
I eventually came to the conclusion my Benelli M4 was empty, and decided that tasty pump-action shotgun was going to fill my needs nicely. I then got pounded by a fleshpound because support doesn't into kiting.
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203.217.24.135 - [}{] Killing Floor Legion server |
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#89
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Predictable.
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#90
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Yes, if you're in a narrow corridor and spy a fleshpound you're pretty much dead, but so would most anyone. At least if yuo can jink past him with decent health, you can G+HSG+2xG him. |
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#91
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Actually I'd give 10 bucks if someone playing as Demolition solo with faked players on any official map using only LAW, pipes, pistol and knife set kiting on HoE and make it to Pat
![]() Edit: of course without bugs/exploits!
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#92
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I wish I could use fraps without ****ing my hard drive in the nostrils
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#93
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W and S keys need a nerf!
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#94
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I think you'd run out of ammo way before you killed everything xD Hell, would you even have enough rockets for scrakes and FPs? :P Might be possible as a sharp with 9mm and LAR, but it'd take some time... |
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#95
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I'd take him up on that if it was m32 in place of law
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#96
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M32 would be more possible. You'd have to do some craycray kiting at first, and have to take it real slow to avoid getting too much backspawn. Also, scrakes would be a pain. Killing them during the wave would be impractical, and leaving them at the end would give you up to 15 scrakes to take? Difficult, considering using explosives would rage multiple scrakes at once.
I might try it as a sharp with 9mm and LAR. I ain't quite good enough to do the demo challenge :P |
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#97
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And I mean it, if someone can do it as DEMO with LAW as I said, I'd be totally amazed ![]() Actually, to be honest my friend tried it once when I was afk and we had faked players, after he saw I wrote that idea on this forum ( ) and he made it till wave 6. Map: Mountain Pass (Huhuhu )
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#98
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Not enough ammo for the sole scrakes. If the ammo boxes spawned with the frequency like on normal, it's doable.
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