Originally Posted by Moody
While a banzai coop mode is a bit ridiculous for a game like RS (IMO), I will say that some of the most fun I've ever had in gaming is playing a survival mode in the game Vietcong. I don't remember the gamemode name or the map name, but you and up to 3 other friends started at the top of a fortified hill, and fended off waves of NPC Vietcong. The enemies didn't do bayonet charges, and actually used their weapons and grenades, but they weren't great shots. Each wave would get tougher and tougher, with more enemies.
Since I have such fond memories of that game and gamemode, adding something similar to RS wouldn't put me off at all. Historically accurate or not, very few people wouldn't enjoy fighting tooth and nail against an onslaught of banzai charges.
That being said, I would definitely rather have the devs working on making better/more multiplayer content and maps rather than something of this nature.
"Radio Relay"? - was cool as it seemed that the sneaky buggers would try probing different attack routes for a weakness - kept you running from sand bag bunker to crater and back again, trying to pick the VC off as they were funneled by the barbed wire.
Vietcong AI was fairly limited, but worked well on maps like that.
Hauling oats to Ogeltez since release.