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  #41  
Old 03-11-2012, 05:22 AM
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Victhor-ASH Victhor-ASH is offline
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Yea but those weapons were added to create more balance , maybe it wouldve been needed to add more weapons like maybe for russians : Simonov AVS-36 or the Federov Avtomat that would make a lot of balance ingame ,the simonov should be a weapon only gived to the russian squad leaders its like an upgraded svt 40 and maybe some more smg-s like the pps42-43 or maybe the ppd . also some new machineguns would be cool to balance the sides such as more machineguns for russians such as the :Tokarev maxim or the Dt 29 :http://imageshack.us/photo/my-images...chineguns.jpg/ and http://imageshack.us/photo/my-images/827/dt29.jpg/, but also the mkb or avt should be for squad leaders not for assault in my opinion , because the squad leaders need the best weapons . But as for grenades a very ultra simple ideea that also call of duty games implemented would be the Molotov cocktail that would be the easyest and most useful grenade in theyr arsenal .

Also for the germans ,if the russians would have this weapons the germans should get the mg 42 . But a must have in this game would be a flamethrower ,come on even in every world war 2 call of duty they had one why would red orchestra be outdone by call of duty then ? , at least it wouldve been cool to keep all the weapons from red orchestra ostfront . The germans would really need other smg the mp 40 is prty crappy it would really compensate if they would add the point system wich i proposed . Here are some german smg that could be added :MP 18/MP 28, Mp 34 ,or Mp 35 they were not mainly used by germans but by the foreing countries that fought under german ocupation of Stalingrad .But really add the damn panzerfaust back in the game i really miss it.

Who playied men of war knows that the russians rellied mostly on trypod or bypod machineguns , so why dont they add some like a portable machinegun to be carried and place in battlefield , the static one is pretty useless because it gets very often shot by snipers so the best ideea would be to make them portable .

Last edited by Victhor-ASH; 03-11-2012 at 05:36 AM.
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  #42  
Old 03-11-2012, 06:58 AM
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Originally Posted by x3ckid View Post
Yea but those weapons were added to create more balance .
what? where did you hear that? someone at twi (i wanna guess ramm) wanted a mkb, so they added it. they had to throw the russiana bone, so they got the avt. the mkb is cool. sounds like crap though. the avt is near worthless. they both should hit the garbage can. end of problem.
i would like to see some molotovs though. i think that would kick ***!
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  #43  
Old 03-11-2012, 06:59 AM
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Yea but , think of that , k we remove the weapons , it wouldnt make any difference at all , because russians still have the crappy lmg-s . It would make sense to remove them if they would replace them with other weapons , but i dont see very soon doing so .
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  #44  
Old 03-11-2012, 03:52 PM
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no. doesn't even make sense.
remove mkb. avt? who cares? it's just a lousy auto version of the svt. so now the russian have weaker mg's? oh well. that's how it goes. taking the mkb away will take some of the sting out of that at least. how does the germans having better mg's and a better weapon in the mkb make any sense?
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  #45  
Old 03-11-2012, 05:01 PM
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K , lets say you are a machineguner and you have to choose between two mg-s wich one would you choose the Mg 34 or the Dp 28 , also the Mg 34 is beltfed this way , in any case the russian mg is prty underpowered , even if the barel is overheated the mg would become useless so this way the german one is better . Its my opinion that the russians need another Mg maybe the Tokarev maxim . If the germans would have the Mg 42 that way would be too overpowered . Its not pretty fair for the russians . So maybe a mobile Machinegun tripod or a wheel tripod would make it more balanced . On some maps with choke points if you place the german Mg you cant even pass around them so the best way would be to do something to balance them .In many games like lets say Men of war , they have many weapon variants to compensate , so the elite russian soldiers got a 60 bullet variant of the Dp 28 called the DT-29 .It was used by elites also the Avs 36 is like the svt 40 but has more bullets in the magazine and higher rate of fire . The Germans would really need other smg-s like the foreign mp 18 or mp 36 or 41 . That way would make a lot more balance because in the battle of stalingrad there also fought other foreign armies like :Romania, Italy ,Hungary and Croatia . So the best way maybe would be to add more soldiers for the russian army but also to add these divisions for the germans. Would make the experience a lot more realistic and historical .
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  #46  
Old 03-11-2012, 07:01 PM
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sorry. you threw too many choices at me at once. unable to process all that.
so we agree that the russians have the superior mg. we agree that the mkb is better than what they gave the russians to counter it, the avt. now obviously we're not talkng about realism here, so all we need to do is go with your suggestion of more firepower in the dp28. i say give it 75 rounds to match the german mg. problem solved there. now as far as adding other weapons, i'm all for it, as long as the balance is kept. balanced gameplay is all i'm after here. realism? nah. let the guys in "classic" have that. i'm out for a good time, even if liberties have to be taken to acheive it.
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  #47  
Old 03-12-2012, 09:18 AM
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Yea i agree , the russians would certainly need a upgraded mg like the DT 29 ,it has like 60 bullets or the Tokarev maxim . But really the germans should have more smg-s , because the mp 40 is prty crappy in close quarters .
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  #48  
Old 03-13-2012, 01:22 PM
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I think that there are a fair amount of infantry weapons already in game representative of the time; in fact, some of the guns already in the game were actually very rare! The Germans are missing the MG-42 however.

Personally, I’d very much love to see more armored vehicles make it into the game so that larger maps can be utilized. The coming addition of the troop transports is great news!!!

The light tanks are alright and will certainly make tank combat a lot more fun, but I’d like to see the Russians get a KV-1 heavy tank as the Panzer IV-J with the KwK 40 L/43 Was able to damage it. In response the Germans need a tank destroyer like the Marder-I.

Combined arms maps will also really benefit from having light tanks instead of medium tanks, as the anti-tank riflemen will be able to be a bit more effective.
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  #49  
Old 03-13-2012, 05:12 PM
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Victhor-ASH Victhor-ASH is offline
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Man they should add a feature to pick grenades and trow them back even call of duty had this . If they said its a contender for the title of the best game at least it should have those features .
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  #50  
Old 03-13-2012, 06:02 PM
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Quote:
Originally Posted by x3ckid View Post
Man they should add a feature to pick grenades and trow them back even call of duty had this . If they said its a contender for the title of the best game at least it should have those features .
A feature to kick the grenade away from you would be better in my opinion, no-way would I even atempt to pick up one of thoes things when it's armed. xd
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  #51  
Old 03-14-2012, 08:56 AM
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Originally Posted by Cwivey View Post
A feature to kick the grenade away from you would be better in my opinion, no-way would I even atempt to pick up one of thoes things when it's armed. xd
I have to agree! It is way stupid to pick one up, kicking it away is a good idea but really won't save you in a tight spot or enclosed room.

Last edited by Barber[FG]; 03-14-2012 at 08:57 AM.
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  #52  
Old 03-14-2012, 11:29 PM
Calumhm Calumhm is offline
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"Call of Duty had this"

On most game forums, and especially this one, you couldn't have picked a worse persuasive argument.

COD has nukes too; however they're not gonna become standard for all games any time soon.

Last edited by Calumhm; 03-14-2012 at 11:33 PM.
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  #53  
Old 03-29-2012, 07:11 PM
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Anything invented (or fielded) AFTER the Battle of Stalingrad is out of the question unless updates included maps of battles elsewhere(elsewhen)
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  #54  
Old 03-30-2012, 10:49 AM
Cannabysmal Cannabysmal is offline
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So wait..... there isn't going to be a sopmod m4? **** this im out.
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  #55  
Old 04-11-2012, 08:15 PM
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Hans in Luck Hans in Luck is offline
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What's wrong with just letting TripWire recreate the Second World War for us to play in?
If the community decides to release some other outlandish weapons that fine. They can create their own mod.
So far I feel they've been doing a great job. Just look at RO and everything that has turned into. Darkest hour and the like.

Continue to give Tripwire support and they'll be sure to make us all happy.

Frostbite would be nice...
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  #56  
Old 04-11-2012, 11:06 PM
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Quote:
Originally Posted by Hans in Luck View Post
Frostbite would be nice...
Oh yeah, because changing the engine the game runs on requires no effort at all, and no engine license...

I swear, some suggestions really stretch plausibility sometimes...
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  #57  
Old 04-12-2012, 02:28 AM
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Originally Posted by Dosk View Post
Perhaps you could talk to the DH2 Team if they are still in motion or another group that is designing other theaters.
Look here
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  #58  
Old 04-13-2012, 03:08 PM
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Mortars. The 50 mm platoon-level mortars, with both HE and smoke rounds. One of the mods to RO1 had them ... "Carpathian Crosses"; worked well and not over-powering. Would be very useful in any number of the RO2 maps. Well, okay, not "Apartments" , but "Spartanovka" and the more open terrain urban maps. Single-person, one tube and maybe 10 rounds HE and 5 rounds smoke - flare rounds for night maps - with a resupply as for MG's and at the ammo points. Platoon leader's friend and pocket artillery. Requires a bit more teamwork than may be displayed at this time, but it would be useful and add to the game. Give one side? No, both sides.
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  #59  
Old 04-15-2012, 12:15 AM
JakeWedd JakeWedd is offline
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I think the best thing to do would instead of being able to chose just 'SMG' instead of a specific weapon, this option would spawn you with any SMG on your Nations side (or on the others once Hero class is unlocked)
This would be good as it wouldnt flood the equipment lists

But, it would stop people from just playing with their Fav weapon, so maybe we could have a 2nd Menu when our mouse is clicked on or hovered over the button, opening up a list of available SMG's (Or what ever) that can be selected, grouped by nationality. this wouldnt flood the menu, just present a smaller, optional menu

this would be variable for all weapon classes

Now, the problem with the lacking of the Russian MG's, the Wheeled Maxim should be added, just make it so you can only pull it, leave it for your rifle (or Pistol) or get you teammate to help you carry it. with a Shielded version (maybe Level.25 Upgrade?) it would be very useful as when in correct positions, as no-one could hit you unless they get a sniper, grenade or flank you.
This would have its Pro's and Con's:
Pros: Slow ROF, good area Denial, Shielded, Almost No Overheat, alot of ammo
Cons: Slow ROF, can be fired on move, Long Reload, Static when 'Deployed'

I would personally love to See that Swedish K98 that was used with 8mm by the Swedes as a AT Rifle :P
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