Longer respawn time on tanks [Classic]
Currently tanks can spawn with the same wave as infantry, meaning after you killed one it will respawn and be at the front line again likely under a half minute.
Rather than that scenario they should have their own spawn wave system, the one in RO1 worked pretty well. I think it used a timer? Anyway this worked great in Roost and made players use the tanks sparely and still they were a force to dominate the battle.
Of course this should different on the tank only maps.
Last edited by Andrew Blake; 04-09-2012 at 04:21 PM.