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Your favourite "sub-class"?

Demolitions.

L.A.W and 9MM.

Wait until everyone in your team dies somehow. ( It happens quite often for me. )

Then kill everything. Leave the last 15 ZEDs and round them up. All of them.

Back into a corner. Preferably with Clots in the front and with full HP/Armor.

Let them all get nice and close to you...

Take out your knife...

And spam G as much as you can.

:troll:
 
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::21-axe salute::

Failing that:
lv6 Jihadic on wave 1.
Chainsaw-shaped meat shield.


And, of course,

BEST CLASS BEST CLASS BEST CLASS
:troll::troll::troll::troll: ~ Zerdic ~ :troll::troll::troll::troll:
BEST CLASS BEST CLASS BEST CLASS

I was noticing your sig. Do you propose you hit them with the brick or throw it at them? If you throw it do you pick it back up like a crossbow arrow/bolt?
 
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For my main I usually roll as Support Specialist. And my loadout (when I get enough money) through most of the waves is: Pump Shotgun, AA12, and M79 Grenade Launcher. When the boss wave comes around I drop my pump shotgun and M79 and get a hunting shotgun. Fill the Patriarch with a full 20 shells of the AA12 then pull out the hunting shotgun and he's hurting pretty bad.

For my "sub-class" I use to run around as the lvl 5 medic with the MP7 medic gun and the crossbow, but now I'm working on my Commando. I use the bullpup (it's pretty nice actually) and AK47 until the later waves, then I go AK47 and SCAR. AK47 on the smaller creatures and the weaken the big guys, then the SCAR to finish off the big ones.
 
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OK where to begin?
LAWzerker
LAWdic
LAWmando
LAWshooter
LAWbug

:troll:
But seriously, a shotgun, a LAW, a machete, and maybe a handful'a'pipes if i gots the money.
when it comes to my zerking. nothing quite says "Stitch this you asshole" like an axe a chainsaw, and a machete. who needs a katana anyway?
Fun Fact: The chainsaw is nuclear powered, take a close look at its model
 
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Zerker: Katana + HC + ??? (Dependent on other perks present)
Still trying to figure out how and when to use Chainsaw.

Medic: Depends on what happens, but I've ended up with these a lot of times

Saving your ***
Katana for Tanking (Literally never comes out until I run out of ammo or a Scrake/Fleshpound is in somebody's face)
HC for Longer Range
M79 to prevent surrounds
MP7 for normal use

Battle Medic
LAR/AK-47/Mac-10 as Main Weapon
HC as Back-up
MP7 for healing/Back-up

Support:
Pump/HS or Pump/AA-12 during waves.
AA-12/HS for Patty

Commando:
SCAR/AK47

Demo:
M79/M32/Pipes
or
AK47/32 for survival.

Sharpshooter:
LAR/HC/Katana
Crossbow/HC

Firebug is non-issue. We all know they go Flamethrower/MAC-10.
 
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i didnt give my support with m79 a name, so i'll go for Sumo.

one thing i found i liked on icebreaker- top deck near the funnel - had 4 supports and 1 flame in the square area on the starboard side of the 2 parallel stairs, and myself as demo patroling the central area near the corpse spawning handcannons.
Very little comes to that part of the ship, as long as the others are in that square, but the odd thing that does i could use the picked up handcannons, with dropped m79/m32 if i ran out.
This worked really well so i will try it some more i think on other maps.

I'm not saying thats the best locationon icebreaker but its great fun and works well - you can place your pipes in each corner and centre of that square area your team is in, and they can fall back on them without you being anywhere near them.
nice
 
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For sh1ts and giggles i go Pistol Commando, meaning Dual 9mm's and Dual HC's. The faster reload makes it feel kinda like the old Pistol Sharpshooter :p

Oh, and on top of that i also carry Mac10 on fullauto, shooting it in bursts... it's such a badass spam combo :cool:

A Machete can also be carried with all that :rolleyes:

On top of that ^ which i said earlier, Commando is a great load of fun with a bunch of different weapons actually, but especially these:

Shotgun
M79
M32 (< This one with any of the assault rifles is actually a really useful combo on higher difficulties)

In particular a "SCAR, M79, Machete and Deagle"-combo is a bunch of fun as Commando :cool: Man, the faster general reload on the Commando is probably one of its funniest bonuses imo :D
 
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I got one I don't mind using that I also like to call,

The Commissar: Berserker with katana and handcannon with pipebombs too. And a medic gun if possible but is not all nessesary. But it helps if your in a 6 man server.

An odd mix of light weapons to make a very deadly combination that you can even take on fleshpounds on HoE if you use your items sparingly and strategically.

Though it may sound some what fractured as you would have alot of weapons but the katana, handcannon, and pipe/medic gun each have their own slot so you actually dont get tangled up in shifting through weapons.

It's a weird mix but it works very well in my opinion if you know what your doing with them. But hacking through specimens with your sword and then occasionally shooting a crawler or siren with your handcannon you start to look like some Warhammer 40k Commissar.

m2510140_99060105261_IGLordCommissar_445x319.jpg
 
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