Greetings KF level editors, got an issue here I cannot explain, now, I've used the Unreal Engine for a long time, I know what I'm doing but this error isn't one I've encountered before.
I got Killing Floor not too long back and decided I wanted to do some mapping, everything works fine on my laptop but when I get back to University and install it on my computer I get the following strange bug:
When I click on a brush, surface or actor, there is a 1 - 2 second delay before it registers the click and highlights the selected actor/surface etc. Movement through the level via camera controls is instant, after a surface has been selected, selecting adjacent walls CTRL+W or floors/ceilings CTRL+F is instant. The right-click menu also has said mentioned delay.
I've verified the integrity of the tools cache files and did a reinstall. Problem still persisting. Again, used the Unreal Editor before, UT2k4, UT3, not encountered it. After searching around I've not found anyone with the same problem as me.
Running Windows 7 x64.
The Fix: Downloaded and installed latest NVIDIA Drivers
I got Killing Floor not too long back and decided I wanted to do some mapping, everything works fine on my laptop but when I get back to University and install it on my computer I get the following strange bug:
When I click on a brush, surface or actor, there is a 1 - 2 second delay before it registers the click and highlights the selected actor/surface etc. Movement through the level via camera controls is instant, after a surface has been selected, selecting adjacent walls CTRL+W or floors/ceilings CTRL+F is instant. The right-click menu also has said mentioned delay.
I've verified the integrity of the tools cache files and did a reinstall. Problem still persisting. Again, used the Unreal Editor before, UT2k4, UT3, not encountered it. After searching around I've not found anyone with the same problem as me.
Running Windows 7 x64.
The Fix: Downloaded and installed latest NVIDIA Drivers
Last edited: