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#1
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![]() JOB DESCRIPTION AND RESPONSIBILITIES: Karelian Front team is looking for dedicated individuals to be part of a talented team working on The Karelian Front modification for Red Orchestra 2. Currently we are looking for Environmental Artists. As Environmental Artist you will be working with Lead Artist, Level Designers and Historians to ensure assets meet visual, historical and gameplay requirements. We can offer you a chance to develop your skills in a friendly and supportive team. More information about the project can be found at www.karelianfront.com. Required skills and experience: * 1+ year experience of low-poly modelling as a hobby or some form of 3d-modelling education. * 1+ year experience of Photo Shop or other similar graphics software. * Cooperative with willingness to assist others. * Couple of hours time frame per week to work. Additional points taken to account: * Experience of modding games. * Understanding of environment building process, limitations and dependencies. * Knowledge about Finnish or Russian nature and architecture. * Knowledge about Continuation War. This position or work does not come with pay, so it is strictly pro bono and a hobby for all of us. You may apply by sending PM to me or using our contact form at http://karelianfront.com/contact.
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#2
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you guys need any programmers?
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#3
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Just curious. You guys looking for any LD's?
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![]() WIP Maps: Bridge - Farm - Kriegszeit - Wake Island + IC:V Maps |
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#5
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This mod needs a sticky thread
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WE SERVE THE MACHINE-GOD! (IS2) |
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#6
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May I ask why are you not with any mod team yet?
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Good question.
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#8
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To be honest, never felt like my skills were good enough for a "Real" modding team. I did join few teams here and there in the past, but they fell apart real quick. So i really never bothered after that. I'm the type of person that when i start something.....I have to finish it! And i feel like joining a mod team will only lead to let down in the end. And thats Few reasons why I haven't
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![]() WIP Maps: Bridge - Farm - Kriegszeit - Wake Island + IC:V Maps |
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If you wanna level up your skills you get yourself involved with project that potentially is beyond your current skill set and learn your way up. It can be daunting but you do your best, don't quit, and you learn from your mistakes. I used to do level design work as a hobby (nothing substantiating) when I was doing RL work as a systems administrator for the auto manufacturers in Detroit. This was 1998-2003 area of time frame. I got myself involved with a moderately high profile project Troopers: Dawn of Destiny... caught a contract on the West coast, did some other stuff, and her I am at Tripwire.
None of that would have happened if I stayed in my comfort zone. Just saying. |
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#10
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Quote:
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#1 Bonzai charger |
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#11
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good luck guys
if i had mod skills i would have joined imediately |
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#12
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WoLvErInE, i sent PM to you.
luciferintears, could you tell little bit more about yourself. What you have done before, what kind of skills you have and what you expect form the mod. PM is the good way to do that. Edit: (luciferintears) Nevermind, GloGi said that you allready had a chat.
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Last edited by Susi; 02-29-2012 at 11:27 AM. |
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#13
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Best of luck guys! Would offer my help but I'm afraid I have to much work already :l
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#14
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![]() WIP Maps: Bridge - Farm - Kriegszeit - Wake Island + IC:V Maps |
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#15
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Don't forget to release your tress package before you move on to bigger and better things!
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#16
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Massive respect to what the Finns managed during their wars with the USSR, I will look forward to this! Wish I could help with it, but don't know any programming/coding/texturing etc.
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#17
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Our team is still looking for talented individuals to help out.
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#18
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Quote:
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#19
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Thanks Razor
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#20
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