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  #1  
Old 02-09-2012, 03:32 PM
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SolitarioSoldat SolitarioSoldat is offline
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Default loading new community maps

Cant load new community maps trough the server,is this been worked on?
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  #2  
Old 02-09-2012, 03:39 PM
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yes. the server redirect was fixed a few weeks ago.
what server were you tryin on?
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  #3  
Old 02-09-2012, 03:50 PM
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there are still issues sometimes with this as it will download work ok for a while then suddenly start re- downloading everytime you join

Some have solved this by phsycally downloading the map and installing it
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  #4  
Old 02-09-2012, 04:01 PM
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Quote:
Originally Posted by gyps View Post
Some have solved this by phsycally downloading the map and installing it
that certainly seems to be the best way of doing it!
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  #5  
Old 02-09-2012, 05:01 PM
Cat_in_da_Hat Cat_in_da_Hat is offline
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This has something to do with the cache deleting.

The cache is at /mydocuments/mygames/redochestra/rogae/cache

It is where the custom maps that are automatically downloaded from a server are stored.

There are setting in the ROEngine.ini that control when the cache is deleted however I am uncertain if this is working. I have my 'delete cache' setting to once evey 365 days, however I keep losing custom maps.

StaleCacheDays=356
MaxStaleCacheSize=1000
MaxOverallCacheSize=3000

Is anyone else experiencing constant cache deleting while having the StaleCacheDays set to a high number?
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  #6  
Old 02-09-2012, 07:30 PM
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Lone Rebel Lone Rebel is offline
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I setted value to 0 and have no problems at all
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  #7  
Old 02-09-2012, 11:01 PM
Cat_in_da_Hat Cat_in_da_Hat is offline
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Quote:
Originally Posted by Lone Rebel View Post
I setted value to 0 and have no problems at all
I might try that also. Maybe setting it to 0 means it wont delete anything at all.
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  #8  
Old 02-20-2012, 02:41 AM
Cat_in_da_Hat Cat_in_da_Hat is offline
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Quote:
Originally Posted by Lone Rebel View Post
I setted value to 0 and have no problems at all
I set to 0 yet it still deletes the cache maps. I am going to write protect the buggers and see if it likes that.
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  #9  
Old 02-20-2012, 03:41 AM
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Major_Day Major_Day is offline
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Look in the cache folder and you will see a few files named like this, with a long string of letters, each of these strings is the map or mod file,but they have to be RENAMED.
To find the correct names open the file called cache, in there you will see an exact copies of the long names, except this time they will have the mod or map name at the end eg:

94E3FE5D46EA91BB07247680F1A7EB4A.uxx

If you open the file in there that called cache you will see this =

94E3FE5D46EA91BB07247680F1A7EB4A
=TankTweak

RENAME the first file (.uxx) to whatever the match is in the cache file

So 94E3FE5D46EA91BB07247680F1A7EB4A.uxx must be renamed to

TankTweak.u
Its important to remember that you must change the file extension as well to match the correct type of file it is eg:
So .uxx becomes one of these depending on the type of file it is

.u is a mutator
.upk is part of the map/mod package.
.roe is a map

So this: 94E3FE5D46EA91BB07247680F1A7EB4A.uxx

Becomes this: TankTweak.u

or this: AC4E83C64B58FA85730BAE9EC82B09DA.uxx

becomes this: TE-Ogledow_B9.roe

The renamed files must then be put in the correct folders in the game.
.roe to the maps folder (in its own correctly named NEW folder without the extension eg: TE-Ogledow_B9)
.u to the cookedpc folder
.upk to the cookedpc folder

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  #10  
Old 02-20-2012, 05:06 PM
Cat_in_da_Hat Cat_in_da_Hat is offline
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So you reckon the renaming will do the trick. I will try it out and report back.

Very strange that I have to do that yet most people's cache can be adjusted to only purge once a year or never.

Not a major hassle i guess given there isn't that many new maps coming out. Would have thought there would have been a hell of a lot more given the SDK has been out a while.
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  #11  
Old 02-22-2012, 06:54 AM
Cat_in_da_Hat Cat_in_da_Hat is offline
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Lol I didnt read the last part where you have to then set up a new folder in the steam folders with the corresponding name etc that is a total pain in the bum and so not worth it.

There needs to be a way to is noob friendly otherwise no one will play custom maps.
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  #12  
Old 02-22-2012, 10:15 AM
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Ducky Ducky is offline
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Quote:
Originally Posted by Cat_in_da_Hat View Post
Lol I didnt read the last part where you have to then set up a new folder in the steam folders with the corresponding name etc that is a total pain in the bum and so not worth it.

There needs to be a way to is noob friendly otherwise no one will play custom maps.
http://forums.tripwireinteractive.co...light=DropZone

That still works
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