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Old 02-05-2012, 04:36 AM
BOH-rekrut's Avatar
BOH-rekrut BOH-rekrut is online now
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Default SDK crashes when i open any map

yesterday i make an epic error , i had accidental save not only my custom packages . i v save also 2 standard packages . i had make an small break ,after them i run the editor and want to work on my map but the editor crashes , the editor crashes every time i want to open any map .

at this time i think ,, **** it happen's because i saved the standard packages .....,,

then i reinstalled the SDK ,nothing happened.
the SDK crashes when i open any map .

i deleted the whole game and SDK and installed it again.
but the same error the SDK crashes every time when i want to open a map
some log files :
2012.02.04 19:18
Code:
[0032.43] Cmd: MAP LOAD FILE="C:\Users\spieler\Documents\My Games\RedOrchestra2\ROGame\Unpublished\CookedPC\Maps\The Univermag\TE-TheUnivermag.roe"
[0032.50] Log: Encountered missing default brush - spawning new one
[0037.87] Critical: appError called: Assertion failed: BulkDataOffsetInFile == Ar.Tell() [File:d:\RO2\Development\Src\Core\Src\UnBulkData.cpp] [Line: 629]
Bad offset for Texture2D Props_Destruction.Paper_Debri.Materials.Paper_Debri_B_Norm
Stack: Address = 0x4021ee19 (filename not found) [in c:\program files (x86)\steam\steamapps\common\red orchestra 2\binaries\win64\rogame.exe]
Address = 0x401c4473 (filename not found) [in c:\program files (x86)\steam\steamapps\common\red orchestra 2\binaries\win64\rogame.exe]
2012.02.04 19:19
Code:
[0022.56] Cmd: MAP LOAD FILE="C:\Users\spieler\Documents\My Games\RedOrchestra2\ROGame\Unpublished\CookedPC\Maps\The Univermag\TE-TheUnivermag.roe"
[0022.63] Log: Encountered missing default brush - spawning new one
[0023.79] Critical: appError called: Assertion failed: BulkDataOffsetInFile == Ar.Tell() [File:d:\RO2\Development\Src\Core\Src\UnBulkData.cpp] [Line: 629]
Bad offset for Texture2D Props_Destruction.Paper_Debri.Materials.Paper_Debri_B_Norm
Stack: Address = 0x4021ee19 (filename not found) [in c:\program files (x86)\steam\steamapps\common\red orchestra 2\binaries\win64\rogame.exe]
Address = 0x401c4473 (filename not found) [in c:\program files (x86)\steam\steamapps\common\red orchestra 2\binaries\win64\rogame.exe]
2012.02.04 19:20
Code:
[0025.98] Cmd: MAP LOAD FILE="C:\Program Files (x86)\Steam\steamapps\common\red orchestra 2\ROGame\CookedPC\Maps\PavlovsHouse\TE-PavlovsHouse.roe"
[0026.06] Log: Encountered missing default brush - spawning new one
[0026.77] Warning: Failed to load 'AUD_VOX_Chatter_GerEng_02.Infantry.Inf_SpawnFFAttackers_L_005'! Referenced by 'AUD_VOX_Chatter_GerEng_02_Cue.Infantry.SPC_INF_SpawnAttackers_LOW_Cue' ('---').
[0026.77] Log: Failed to load 'AUD_VOX_Chatter_GerEng_02': Can't find file for package 'AUD_VOX_Chatter_GerEng_02' while loading NULL
[0026.77] Log: MD5s: No result found - Skipping white list checks
[0027.52] Warning: Failed to load 'AUD_VOX_Chatter_GerEng_02.Infantry.Inf_SpawnFFAttackers_L_005'! Referenced by 'AUD_VOX_Chatter_GerEng_02_Cue.Infantry.SPC_INF_SpawnAttackers_LOW_Cue:SoundNodeAttenuation_208' ('Engine.SoundNode:ChildNodes').
[0027.52] Log: Failed to load 'AUD_VOX_Chatter_GerEng_02': Can't find file for package 'AUD_VOX_Chatter_GerEng_02' while loading NULL
[0027.52] Log: MD5s: No result found - Skipping white list checks
[0031.11] Critical: appError called: Assertion failed: BulkDataOffsetInFile == Ar.Tell() [File:d:\RO2\Development\Src\Core\Src\UnBulkData.cpp] [Line: 629]
Bad offset for Texture2D Props_Destruction.rubble.Materials.general_rubble_01_N
Stack: Address = 0x4021ee19 (filename not found) [in c:\program files (x86)\steam\steamapps\common\red orchestra 2\binaries\win64\rogame.exe]
Address = 0x401c4473 (filename not found) [in c:\program files (x86)\steam\steamapps\common\red orchestra 2\binaries\win64\rogame.exe]
2012.02.05 9:43
Code:
[0102.93] Cmd: MAP LOAD FILE="C:\Program Files (x86)\Steam\steamapps\common\red orchestra 2\ROGame\CookedPC\Maps\CommissarsHouse\TE-CommissarsHouse.roe"
[0103.06] Log: Encountered missing default brush - spawning new one
[0111.19] Critical: appError called: Assertion failed: BulkDataOffsetInFile == Ar.Tell() [File:d:\RO2\Development\Src\Core\Src\UnBulkData.cpp] [Line: 629]
Bad offset for Texture2D Props_Destruction.Paper_Debri.Materials.Paper_Debri_A_Norm
Stack: Address = 0x4021ee19 (filename not found) [in c:\program files (x86)\steam\steamapps\common\red orchestra 2\binaries\win64\rogame.exe]
Address = 0x401c4473 (filename not found) [in c:\program files (x86)\steam\steamapps\common\red orchestra 2\binaries\win64\rogame.exe]
i can always play the game , but can't work on the SDK

need now help what can i do !!
__________________
DH 5.0 standard maps
DH-Hill400--DH-Kommerscheidt--DH-Simonskall
RO2 Custom Maps
TE-Butovo--TE-Univermag--TE-Gumrakstation--TE-Koitos1943--TE-Kaukasus--TE-Odessa
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  #2  
Old 02-05-2012, 05:34 AM
Ducky's Avatar
Ducky Ducky is online now
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Quote:
Originally Posted by BOH-rekrut View Post
yesterday i make an epic error , i had accidental save not only my custom packages . i v save also 2 standard packages . i had make an small break ,after them i run the editor and want to work on my map but the editor crashes , the editor crashes every time i want to open any map .

at this time i think ,, **** it happen's because i saved the standard packages .....,,

then i reinstalled the SDK ,nothing happened.
the SDK crashes when i open any map .

i deleted the whole game and SDK and installed it again.
but the same error the SDK crashes every time when i want to open a map

---SNIP---

i can always play the game , but can't work on the SDK

need now help what can i do !!
The logs indicate that ROGame.exe is trying to access a file which is missing (or maybe corrupted). The sad thing is that it doesn't say which file it is, though it does mention this object: Paper_Debri_A_Norm

If I encounter that kin off problem, then I always delete the complete SteamApps\common\Red Orchestra 2 folder and rename the <documents>\My Games\Red Orchestra 2 folder to something else. In my case it always worked, but I must admit that I only rarely need to open the SDK for what I do.

I really hope you can get things to work again.

Maybe a tip for the future. I have installed TortoiseHg (Mercurial) on my computer and created a Hg repository to which I commit all my files. In my case they are mostly source/class files. They are not that big in size, but it should work for map files too. An other option is to use something like Rollback. It allows you to make snapshots images of your harddrive in a few seconds and restore them in 2 minutes.

Last edited by Ducky; 02-05-2012 at 05:37 AM.
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  #3  
Old 02-05-2012, 05:46 AM
Drecks Drecks is offline
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Did you you delete the saved stock package?
If not do so. It saved in the maps folder.
I had the same some weeks ago.
There are more topics on this.
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  #4  
Old 02-05-2012, 06:36 AM
BOH-rekrut's Avatar
BOH-rekrut BOH-rekrut is online now
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I have found the reason for the crash.
the copys of the standard packages are saved in documents/mygames/ROGame/unpublished/cookedPC/packages

i ve only deleted the packages-folder and now i can open any map
__________________
DH 5.0 standard maps
DH-Hill400--DH-Kommerscheidt--DH-Simonskall
RO2 Custom Maps
TE-Butovo--TE-Univermag--TE-Gumrakstation--TE-Koitos1943--TE-Kaukasus--TE-Odessa
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  #5  
Old 02-05-2012, 06:56 AM
Ducky's Avatar
Ducky Ducky is online now
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Join Date: May 2011
Location: Netherlands
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Quote:
Originally Posted by BOH-rekrut View Post
I have found the reason for the crash.
the copys of the standard packages are saved in documents/mygames/ROGame/unpublished/cookedPC/packages

i ve only deleted the packages-folder and now i can open any map
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  #6  
Old 02-05-2012, 07:20 AM
Drecks Drecks is offline
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Join Date: Nov 2005
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Posts: 1,950
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Quote:
Originally Posted by BOH-rekrut View Post
I have found the reason for the crash.
the copys of the standard packages are saved in documents/mygames/ROGame/unpublished/cookedPC/packages

i ve only deleted the packages-folder and now i can open any map
Thats what I said....
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