Tripwire Interactive Forums

Go Back   Tripwire Interactive Forums > Red Orchestra 2 / Rising Storm Forums > RO2/RS General > Ideas and Suggestions

Reply
 
Thread Tools Display Modes
  #1  
Old 06-09-2012, 09:34 PM
Krane65 Krane65 is offline
Member
 
Join Date: Jun 2012
Posts: 67
Default This game needs more weapons/vehicles/tanks

Great game, probably the best game i ever played.... But we need more weapons, and especially more vehicles/tanks.

4g and t34 just doesn't seem very exciting. I'm no historian but I'm pretty sure there were more weapons and vehicles used in the battle for stalingrad than what we currently have. Also anti-tank guns would be nice for a tank/infantry map.

Even if we have to make any additional weapons rare or reserved for higher ranked players, it would be awesome! RO:Ostfront probably has most of the older playerbase spoiled from all the tanks and guns in it. But what can TWI expect when they are too generous in their first game :P

Last edited by Krane65; 06-09-2012 at 09:42 PM.
Reply With Quote
  #2  
Old 06-09-2012, 09:46 PM
r5cya's Avatar
r5cya r5cya is online now
Senior Member
 
Join Date: Jan 2011
Location: San Bruno, California
Posts: 4,769
Default

vehicles and tanks are next on twi's list.
we allready have anti-tank guns.
Reply With Quote
  #3  
Old 06-09-2012, 10:12 PM
Krane65 Krane65 is offline
Member
 
Join Date: Jun 2012
Posts: 67
Default

Quote:
Originally Posted by r5cya View Post
vehicles and tanks are next on twi's list.
we allready have anti-tank guns.
When I say anti-tank guns I'm talking about the big ones that could be mounted in a tank. Like pak38 pak40 zis etc... But yeah we have anti-tank rifles in game already. I didn't know what else to call it??? Maybe anti-tank cannon to distinguish between them??
Reply With Quote
  #4  
Old 06-09-2012, 11:01 PM
Nightingale's Avatar
Nightingale Nightingale is offline
Senior Member
 
Join Date: Sep 2010
Location: Vancouver, Canada
Posts: 660
Default

More than anything, I feel that this game needs more maps. Many of the launch ones are poorly designed (IMO: Barracks, Apartments, Pavlov's House, Fallen Fighters), and there are very few to begin with.

Worse yet, we have some gorgeous player-created maps, but most players have the attention span of a fruit fly so no one ever waits for the download to complete.
Reply With Quote
  #5  
Old 06-09-2012, 11:21 PM
ross's Avatar
ross ross is offline
Senior Member
 
Join Date: Jun 2010
Location: Australia
Posts: 776
Default

Quote:
Originally Posted by Nightingale View Post
More than anything, I feel that this game needs more maps. Many of the launch ones are poorly designed (IMO: Barracks, Apartments, Pavlov's House, Fallen Fighters), and there are very few to begin with.

Worse yet, we have some gorgeous player-created maps, but most players have the attention span of a fruit fly so no one ever waits for the download to complete.
Nailed it. The stock maps are poorly-designed bloodbaths (as opposed to fun bloodbaths), although Mamayev is pretty decent. There's not much variety, we need more, better-designed maps before anything else.
__________________

Current name ingame - killallmkb42s.exe
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 02:35 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Copyright ©2005 - 2013, Tripwire Interactive, LLC