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#1
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That's it. Medic weapons with medic dart attachment is becoming bored. Let's find something else.
Knowing that AA12 damages 30*5, HS 50*10 and pumpy/M1014 35*7, as well as the mechanism Pump/Single/Semiauto/Fullauto, here comes the attributes below. Name: M1887 medic Capacity: 5/40 Lever action Damage: 25*6, heal teammates at 0.4x (x=damage dealt to the teammate) when shooting teammates. The heal effect take advantage of the medic heal buff. HS multiplier: 1.1x at enemies, NO special effect at teammates. Price:$2500/($750 at LV6) Weight:6 Note: Need to pull the lever after every fire, slow interruptable reload This will be a different weapon for medic since heal costs ammo. However, shooting a teammate at point blank will heal him instantly! Unlike heal darts, this weapon don't own a healing dart and don't need to cool down! This will behave the medic in a different way! Last edited by Utopia-Phoenix; 01-15-2012 at 05:06 AM. |
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#2
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u no mean SenzuBeans?
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#3
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I don't like it.
It's effectively a LAR that's a shotgun for medic. Aesthetically it's no different to the LAR, which is a negative point, and it's a shotgun. That encroaches on Support's territory. I'm going to say no to it as-is. When you've made it unique, then i'll reconsider
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203.217.24.135 - [}{] Killing Floor Legion server |
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#4
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Quote:
When offperk, this stuff heals 60HP per buckshot. With a medic LV6, it heals 105HP per buckshot. Its tactics is basically "Instant heal at 0 distance". PS: Costing ammo to heal is already a kind of luxury or something... This idea is somehow based on borderlands. In there the soldier can shoot to heal, and that's the idea. |
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#5
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ITT : medic mad cause he can't use the darts effectively
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#6
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Projectiles that heal friendlies and hurt foes for no particular reason doesn't really seem like it'd be consistent with the other weapons, which are all a little more down to earth. You could say it's done via Horzine nanobots or whatever, but still.
The idea of powerful healing projectiles that aren't infinite is okay, though, but it'd be far more suitable as either a secondary fire, or as the sole purpose of the device, I think. If you were going want beanbag rounds, I'd think the logical function for them in the game would be one projectile that stuns like a LAR and pushes like the old hunting shotgun's pellets, but without actually causing much damage. Maybe even interrupt a Husk's shot without actually stunning him? Last edited by Azukki; 01-15-2012 at 04:12 PM. |
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#7
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Quote:
It's got the same aesthetics as the LAR, and i recognise from when i was forced to play MW2 with my friends rather than a good game. So it's really nothing special.
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203.217.24.135 - [}{] Killing Floor Legion server |
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#8
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I searched M1887 and found thousand of mw2 clips :P but then I found a Terminator video! IT WAS AZM!
SPINNING RELOADS
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