![]() |
![]() |
|
|
|
#1
|
||||
|
||||
|
I marked this screenshot with targets for Sapers ( Russian Engineer) that make life for the German Army a lot harder on this map.
![]() I can't remember the names of the capzones (... yeah, the welding shed...) Maybe someone can help out naming them.
__________________
![]() In-game name: Costarring |
|
#2
|
||||
|
||||
|
Wow I didn't know there was so many
![]() I wish more maps were like this. I love blowing **** up Be it tanks or walls.
__________________
|
|
#3
|
||||
|
||||
|
So if you put a charge there, you destroy the wall?
|
|
#4
|
||||
|
||||
|
Mostly doors and windows
__________________
![]() In-game name: Costarring |
|
#5
|
||||
|
||||
|
Excellent find, I thought this wasn't implemented in any maps yet. I can totally see how this makes the map more viable for the soviets. Without these new routes it is very hard to win before lockdown, but now the genious of this map becomes apparent to me.
I had already deduced that this map needs skilled Soviet tankers to clear a path for the infantry, but the buildings themselves had very limited avenues of approach making a constant push hard to achieve. Being able to knock down doors with satchel charges makes a lot of sense, it makes it easier to swarm objectives and beat the very tight lockdown timer.
__________________
Gangster tactics! Krs.Fadeyev 10NKVD |
|
#6
|
|||
|
|||
|
Found quite a few of these spots now.. theres some good ones on pavlovs house as well to help both sides
God job of screen shotting and highlighting them, hopefully someone will do this for all of them? Hmm on second thoughts id rather keep it a secret so the enemy dont realise how we are getting in so easily
|
|
#7
|
|||
|
|||
|
And how does this effect the enemy?
|
|
#8
|
|||
|
|||
|
"Now you know, and knowing is half the battle." G.I Joe!
Nice post OP! |
![]() |
| Thread Tools | |
| Display Modes | |
|
|