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Old 08-20-2011, 05:05 PM
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Caspeur Caspeur is offline
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Default how to fix the bright glitch from Farm ?

You probably notice in the map Farm that at some angle when looking at the horizon (not everywhere in the map), a bright light appears covering all the limits of the fog edge. We don't see it happen that often but I'm having the same problem in my map, which in the other case happen much more often.

The only thing I found so far to correct this is by removing my fog and I don't want to remove it for the sake of decent rendering. I tried playing with the nokfcolorcorrect, newkfcolorcorrection, removing every single mesh from my skybox (just in case), ambiant hue, saturation but to no result.

Also, seeing from the official Farm map that this problem wasn't fix, I'm afraid that there might be no solution.

Anyone got an idea, maybe for an alternate solution ?
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Old 08-20-2011, 06:50 PM
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Caspeur Caspeur is offline
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Ok, best alternative I found so far is setting cleartofogcolor to true, which cover very well the ugly bright light with the color of the fog itself, noticed also that the "glitch" happen mostly when you aim at the horizon.

My guess is that it occurs when you point at a bsp that is cut half by the limit end of the fog. Like when you appears at the beginning of Farm, face the truck on the bridge and aim at the house a little to the left on the other side. Maybe adding a blur effect from the level props might help ?!?
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