Tripwire Interactive Forums

Go Back   Tripwire Interactive Forums > Killing Floor Forums > Killing Floor Modifications > General Modding Discussion

Reply
 
Thread Tools Display Modes
  #1  
Old 06-19-2011, 06:08 AM
Hemi Hemi is offline
Senior Member
 
Join Date: Jul 2010
Posts: 1,373
Default The Shiver :: Final Release



DOWNLOAD V1.4

And enjoy...

How to install :

Add "MutAddShivers.MutAddShivers" to the mutator line in your server and activate it after the restart in the voting handler. The shiver should now spawn on wave 2 (10 wave based game).

For example :

GameConfig=(GameClass="KFMod.KFGameType",Prefix="K F",Acronym="AB",GameName="Add brutes",Mutators="ServerPerksV4.ServerPerksMut,Mut VisibleSpecsB.MutVisSpecs,KFNadeWarn.MutNadeWarn,M utKillMessage.MutKillMessage,KFARGChat.KFARGChat,D oom3KFBeta4.Doom3Mutator,KFCustomShopMutV2.KFCusto mShopMutB,MutKFAntiBlocker.MutKFAntiBlocker,KFMari neMut.KFMarines_Mut,Bastard.MutAddBastard,Fatale.M utAddFatale,HellFire.MutAddHellFire,KFBruteMut.KFB ruteMut,KFJasonMut.KFJasonMut,MutAddShivers.MutAddShivers",Options=)
__________________
» Hemi's Workshop files

http://forums.tripwireinteractive.com/image.php?type=sigpic&userid=26199&dateline=135187  9699

Last edited by Hemi; 04-20-2012 at 03:26 PM.
Reply With Quote
  #2  
Old 06-19-2011, 07:45 AM
Benjamin Benjamin is offline
Senior Member
 
Join Date: May 2009
Location: France
Posts: 3,419
Default

Killing Floor - Shiver (new specimen) - YouTube

Links & references

http://killingfloor.ru/forum/index.p...14-the-shiver/ (translated)
http://forum.kfmaniacs.ru/viewtopic.php?p=25408#p25408 (translated)
Attached Files
File Type: zip Shiver14_source.zip (6.3 KB, 133 views)

Last edited by Benjamin; 04-20-2012 at 02:55 PM.
Reply With Quote
  #3  
Old 06-19-2011, 08:08 AM
Swer Swer is offline
Junior Member
 
Join Date: May 2011
Posts: 25
Default

finaly.
Reply With Quote
  #4  
Old 06-19-2011, 08:19 AM
steff's Avatar
steff steff is offline
Senior Member
 
Join Date: Nov 2010
Location: Russian Federation
Posts: 122
Default

how add this to sandbox?
__________________

Server web-page: KFPrim

Online Players Statistics
Reply With Quote
  #5  
Old 06-19-2011, 08:21 AM
Benjamin Benjamin is offline
Senior Member
 
Join Date: May 2009
Location: France
Posts: 3,419
Default

Quote:
Originally Posted by steff View Post
how add this to sandbox?
Add it like you would any other specimen, the name is Shiver011.ZombieShiver.

Last edited by Benjamin; 06-20-2011 at 11:06 AM.
Reply With Quote
  #6  
Old 06-19-2011, 08:52 AM
-=Ivan=- -=Ivan=- is offline
Senior Member
 
Join Date: Oct 2009
Posts: 172
Default

Hopefully this will get whitelistet too, we need more action in the game
__________________
Reply With Quote
  #7  
Old 06-19-2011, 09:40 AM
FluX FluX is offline
Senior Member
 
Join Date: Oct 2010
Posts: 3,732
Default

Sweet specimen! I love the whole idea of them having the teleporting ability. Completely unique but I have one question, is it actually teleporting or is it going invisible?
Reply With Quote
  #8  
Old 06-19-2011, 09:55 AM
Benjamin Benjamin is offline
Senior Member
 
Join Date: May 2009
Location: France
Posts: 3,419
Default

Quote:
Originally Posted by FluX View Post
Sweet specimen! I love the whole idea of them having the teleporting ability. Completely unique but I have one question, is it actually teleporting or is it going invisible?
Originally it was part of an effect that would make it appear to zip about the map towards the player really fast, making it hard to hit, but eventually we changed it to simply teleport since it was easier to do. In the future it might be nice to go back and explore this option though, since it'd seem a bit more realistic than teleporting.
Reply With Quote
  #9  
Old 06-19-2011, 10:04 AM
Jack-Carver's Avatar
Jack-Carver Jack-Carver is offline
Senior Member
 
Join Date: Mar 2009
Posts: 660
Default

Nice!!
They remind me of the "Stasis Module Enemies" in Dead Space .
That teleport effect is very nice too and I love its sound!
I'd love to see this whitelisted!!!
Reply With Quote
  #10  
Old 06-19-2011, 11:22 AM
halbridious's Avatar
halbridious halbridious is offline
Senior Member
 
Join Date: Jan 2011
Location: Michigan (USA)
Posts: 1,751
Default

Very cool - I love your specimens, keep up the good work.
__________________
How2 Install Mutators (a newbies quick guide): http://forums.tripwireinteractive.co...ad.php?t=50243

Pro-Tip:
DON'T DIE
Reply With Quote
  #11  
Old 06-19-2011, 12:16 PM
Aze's Avatar
Aze Aze is offline
Senior Member
 
Join Date: Mar 2010
Posts: 1,318
Default

Holy crap that looks cool! Oo

WHITELIIIIIIST!
I want to play with this on retail NOW!
Awesome, awesome work!
__________________
My KF2 suggestions:
http://forums.tripwireinteractive.co...ad.php?t=54830
Reply With Quote
  #12  
Old 06-19-2011, 12:56 PM
tunins's Avatar
tunins tunins is offline
Member
 
Join Date: Apr 2011
Location: In my house
Posts: 78
Default

AWESOME!! thanks!
Reply With Quote
  #13  
Old 06-19-2011, 01:29 PM
pr147258's Avatar
pr147258 pr147258 is offline
Junior Member
 
Join Date: Dec 2010
Location: London
Posts: 20
Default

any updates on female model ?
Reply With Quote
  #14  
Old 06-19-2011, 05:25 PM
Hemi Hemi is offline
Senior Member
 
Join Date: Jul 2010
Posts: 1,373
Default

That its done and this isnt the thread for it. Our females are restricted to a sertain server which violates allot of copyrighted stuff..hence its behind closed doors. So sorry...cant share.
__________________
» Hemi's Workshop files

http://forums.tripwireinteractive.com/image.php?type=sigpic&userid=26199&dateline=135187  9699
Reply With Quote
  #15  
Old 06-19-2011, 08:32 PM
C_Gibby's Avatar
C_Gibby C_Gibby is online now
Break Blocks Team
 
Join Date: Jan 2010
Location: Suffocating in a furpile
Posts: 5,830
Default

This looks great, gonna give the mut a whirl once I get my PC back in two weeks. ._.'

Also, that was pretty cool in the vid - when you zoom in, the HUD disappears. Is this a mutator that I missed, or am I just being stupid or something? o:
Reply With Quote
  #16  
Old 06-20-2011, 01:59 AM
ro_sauce ro_sauce is offline
Senior Member
 
Join Date: Sep 2007
Posts: 3,110
Default

what is .svn?
__________________


For RO2 Crash Support Help, PM me your problem and teamview connection, and I will see if I can fix it for you.
Reply With Quote
  #17  
Old 06-25-2011, 09:50 AM
Dolphin Buff Man's Avatar
Dolphin Buff Man Dolphin Buff Man is offline
Senior Member
 
Join Date: Dec 2010
Location: Victoria, Australia
Posts: 396
Default

This is truly amazing, great work guys!!! They really look great in game and they're quite tough due to not having any perked weapons. But lots of fun, please make this grrey listed TripWire, or really aim high and go for a whitelist!!
Reply With Quote
  #18  
Old 06-25-2011, 10:48 AM
HaTeMe's Avatar
HaTeMe HaTeMe is offline
Break Blocks Team
 
Join Date: Nov 2009
Location: Behind You!
Posts: 2,677
Default

Saw this specimen on a server today, gotta say its pretty damn impressive.
__________________
-----------------------------------------------
http://www.greatergoodgames.org/
Reply With Quote
  #19  
Old 06-25-2011, 08:41 PM
Hemi Hemi is offline
Senior Member
 
Join Date: Jul 2010
Posts: 1,373
Default

Version 1.2 uploaded (see first post)

Benjamin do the honours with the changelog please
__________________
» Hemi's Workshop files

http://forums.tripwireinteractive.com/image.php?type=sigpic&userid=26199&dateline=135187  9699
Reply With Quote
  #20  
Old 06-25-2011, 09:11 PM
Benjamin Benjamin is offline
Senior Member
 
Join Date: May 2009
Location: France
Posts: 3,419
Default

Version 1.2 - June 25, 2011

Fixed teleport FX to work properly online (thanks Marco for pointing the problem out).
Added some optimizations.
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:17 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Copyright ©2005 - 2013, Tripwire Interactive, LLC