HUD versatility
after playing HoE, suicide, solo, multiplayer, whatever i feel, it dawned on me that i could use just a small bit more realism and a small bit more challenge. So when i made HUD not visible, it really meant NOT VISIBLE. So i had no idea how my team mates were doing, or even who the hell was talking. I would like to be able to have more space to work with the HUD and it's effects. Like showing scoreboard and team mates conditions available to me, but leave me a little more in the dark about my own condition, it would improve team play and overall tension of my next encounter with a large group of specimens.
I am not too familiar with the workings of the engine, but i imagine something like dividing the parts of the HUD wouldnt be too difficult.
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