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  #1  
Old 05-01-2011, 08:06 PM
Krull0r Krull0r is offline
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Default KF-LostCity-Final

*UPDATE*


Map Name: KF-LostCity

Playable: Yes

Pictures:









Description of map:
It is a city based map where you are able to walk along the streets and enter some buildings for some indoor fights.
There is also a spooky industrial part under the streets I hope you like it

Map Download/Download Size: 33 MB

Last edited by Krull0r; 12-20-2011 at 04:59 AM.
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  #2  
Old 05-01-2011, 09:31 PM
lammah lammah is offline
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thanks, I 'll put the final version on my servers !!!
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Old 05-02-2011, 07:28 AM
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JEmmaB JEmmaB is offline
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Congrats on the "final" release of your map KF-LostCity, Krull0r!

Such an excellent detailed map, I know this will be a contender on the new community maps added to retail by TWI!
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Last edited by JEmmaB; 05-02-2011 at 07:30 AM.
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Old 05-02-2011, 09:15 AM
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Quote:
Originally Posted by JEmmaB View Post
Congrats on the "final" release of your map KF-LostCity, Krull0r!

Such an excellent detailed map, I know this will be a contender on the new community maps added to retail by TWI!
I hate to be the bearer of bad news but we found one or 2 more spots last night I'm on through my phone but once I get to a computer I'll post the screen shots for you.
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Old 05-02-2011, 11:50 AM
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Sorry for the double post, but here are the screen shots of the latest things we found last night. Also, we didn't seem to get any spawns off the roof, did you not add the roof spawn point? Good job widening the stairs on that building, it seemed to make them come up easier, and good job on moving the car from the fence at spawn point, stuff doesn't get stuck there anymore. I did find that if Patriarch spawns behind the wall behind the train tracks, that he gets stuck back in that area and won't come out unless someone goes and baits him out.

2011-05-01_00011.jpg
This one if you sit in this spot they can't reach you much, I had one gorefast hit me in like 5 minutes of sitting there.
This spot was in the buildings under the train tracks, the one that has a front and back door. For this spot, you may want to consider adding a crawler or stalker spawn in that room because it was fairly easy to camp.

2011-05-01_00013.jpg
This one Lammah could sit there and nothing other than sirens or husks would be able to reach him.
This was near that same building in the underground areas. Also, if you get on the desk next to that shelving unit, they can still attack you.

2011-05-01_00015.jpg
This one, if you jump over the car nothing can reach you much, AND players get stuck and have to suicide to be able to get out.
This is near the back of that first building I mentioned, if you go out the back door, around the corner to the left and then right you'll see it.

2011-05-01_00014.jpg
This one the door needs to be wider so stuff doesn't get stuck outside of it.
This one is right near the trader by the train tracks.
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  #6  
Old 05-02-2011, 12:38 PM
sheaownsaford sheaownsaford is offline
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I played this map last night with a full group and its was honestly the most fun I've had on a map in a long time. The many areas to cram your team into and defend from are challenging (making this map good!) because of the close quarters and required teamwork.

Communication was important in this map, having someone to watch your back down the hall, or down the stairs really gave the feeling of teamwork. I was the guy guarding the flank of the main group and I had a great time with it!

I hope this map gets recognized for how excellent it is!!!
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Old 05-02-2011, 03:50 PM
Krull0r Krull0r is offline
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Damn damn damn³ this little stuff, I hate it

Is it possible to upload a second final version? lol


Maybe you guys asking why I wanted to get the final so early...
I thought this monday was the deadline for the whitelist

I misunderstood oliviers pm he told me that he will stop testing maps for the whitelist this monday so I thought it was the deadline for this...


I think I will fix this new glitches and optimize the performance of this map a bit

Greetz Krull0r
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  #8  
Old 05-04-2011, 11:07 AM
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vealck vealck is offline
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The map is visually stunning, it's a love from the first sight.

I really hope it will make it to the retail. But then, I fear that it'll share the fate of departed - a great map on which players will find some 2x2 meters spot and just camp there, not paying any attention to the great layout and beautiful details.
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Old 05-05-2011, 03:08 PM
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Quote:
Originally Posted by vealck View Post
The map is visually stunning, it's a love from the first sight.

I really hope it will make it to the retail. But then, I fear that it'll share the fate of departed - a great map on which players will find some 2x2 meters spot and just camp there, not paying any attention to the great layout and beautiful details.
It shouldn't have that problem. Me and some friends from my clan and just random people have done a ton of testing for Krull0r (with him even joining in a few games with us) and there are only 2 or 3 spots that are campable in the map, and they are hard to do so as it is, but I've given him suggestions of ways to make them even harder.
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Old 05-11-2011, 04:14 AM
krispyk krispyk is offline
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Awesome map. Any news on exploit fixes to make this whitelisted?
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  #11  
Old 05-11-2011, 02:05 PM
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Quote:
Originally Posted by krispyk View Post
Awesome map. Any news on exploit fixes to make this whitelisted?
Krull0r messaged me asking me if in the next few weeks my clan would put it up on our servers and help him bug/exploit test, so once that's done I should know lol.
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Old 05-11-2011, 02:14 PM
lammah lammah is offline
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I'll put any updates on both servers, just let me know.
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Old 05-11-2011, 03:14 PM
krispyk krispyk is offline
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Quote:
Originally Posted by FSUBoo View Post
Krull0r messaged me asking me if in the next few weeks my clan would put it up on our servers and help him bug/exploit test, so once that's done I should know lol.

Do you guys have the map? Will it be posted here or in back in the beta section? I could check it out with some friends. Also, Olivier's really good at finding what needs to be fixed.
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  #14  
Old 05-24-2011, 02:45 PM
Krull0r Krull0r is offline
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Hi there,

Sorry for being so long offline. I had to manage some real life stuff first.


Here is the new version of the map.

please test the map for exploits and tell me with screenshots or videos where they are!

Download new Version

greetz Krull0r =)

Last edited by Krull0r; 06-27-2011 at 01:09 PM.
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  #15  
Old 05-24-2011, 11:13 PM
lammah lammah is offline
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just make sure you update the link in your 1st post, thats where most people will download the map from
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  #16  
Old 05-25-2011, 04:26 AM
Krull0r Krull0r is offline
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Oh thanks for this hint
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  #17  
Old 05-25-2011, 08:55 AM
Hemi Hemi is offline
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Like LightHouse this map crashes the game completly for clients on our servers. Does this have to do with running a modded server or maybe 25 player ones?

Strange bug... Its also present on Vanilla maps like KF-Crash. Any ideas?
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  #18  
Old 12-12-2011, 07:51 PM
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Laz3rDJ Laz3rDJ is offline
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Quote:
Originally Posted by Krull0r View Post
Map Name: KF-LostCity

Playable: (...)
going to download this asap.
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  #19  
Old 12-13-2011, 12:03 AM
Krull0r Krull0r is offline
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Hi there,

Yes I'm still working very hard on this map maybe +4 hours every day

I try to finish the next version as soon as possible. I aim to release it at the beginning of the next week.

I have many trouble with the PathNodes. The Zeds are blocking each other on closed doors.

But I think I have eliminate all exploits. hopefully =)


I'll post the new version on this thread with a new downloadlink for testing.

greetz Krull0r
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