Tripwire Interactive Forums

Go Back   Tripwire Interactive Forums > Killing Floor Forums > Killing Floor Modifications > Level Design > KF Final Map Releases

Reply
 
Thread Tools Display Modes
  #1  
Old 04-29-2011, 02:43 PM
LATTEH's Avatar
LATTEH LATTEH is offline
Senior Member
 
Join Date: Jul 2010
Posts: 248
Default KF-Lighthouse_final

MAP NAME
The Lighthouse

Description of map: It is a medium to small level. It has many different Hold out postions and a ton of detail.
I added all my assest for you to use! but its in a separate download link because of its size.
Story:

After Several days of traveling across open water this is the first land you see. You and your group thought there might be a safe haven in the America’s to make refuge and get supply’s, but after making to the dock you know you made a mistake coming here. Fight to survive because you may not be able to leave!


Playable: Yes
Pictures:
(you can view all the screenshots here)

http://steamcommunity.com/id/LATTEH/...ilter=app_1260



The lighthouse




inside the lighthouse



Dock




coming up after the stairs




inside museum



Inside the diner



another angle



downstair or the house



Master Bed room







Download Size: 37MB

Download link: http://www.gamebanana.com/maps/155826


======
Source files

you can use these as you like. if do use them please email me at BrianB233@live.com
i included everything (atleast i think i did) i even included all my PSD's so if you want to edit it or see what i did!
Source file size: 251MB

source file download: http://www.gamefront.com/files/20277...urce_files_zip

Updates/ Fixes:
==========================
5/4/2011 Finalv3

Thank you oliver for find all these exploits!

-improved pathing in the lighthouse

-added collision brushes to several static meshes

-players can no loger go over the fence in the back of the house

-blocked areas so players cant exploit them

thank you again oliver!

==========================
__________________

My Levels On GameBanana!

Last edited by LATTEH; 05-04-2011 at 10:35 AM.
Reply With Quote
  #2  
Old 04-29-2011, 05:17 PM
lammah lammah is offline
Senior Member
 
Join Date: Mar 2011
Location: California
Posts: 318
Default

the screens look promising, ill check it out tonight when I get back home !!
Reply With Quote
  #3  
Old 04-29-2011, 08:54 PM
FSUBoo's Avatar
FSUBoo FSUBoo is offline
Senior Member
 
Join Date: Jul 2010
Location: Florida, US
Posts: 551
Default

It's a good map Lammah, would fit good on your public and our private server. I found a few exploits that I screen shotted for Latteh and he fixed them, if you want I'll run it with you later so you can test it out with more than just one.
__________________
Reply With Quote
  #4  
Old 04-29-2011, 10:54 PM
lammah lammah is offline
Senior Member
 
Join Date: Mar 2011
Location: California
Posts: 318
Default

I tried it and liked it !!

Only remark, make is one .ROM file please
Reply With Quote
  #5  
Old 04-29-2011, 11:24 PM
krispyk krispyk is offline
Senior Member
 
Join Date: Mar 2010
Posts: 208
Default

Has the water area been fixed? I played the Bv3 version. I could hang out by the water and the specimens would get stuck by the dock or just stay in the area above. They also seem to get stuck along the stairway.

While moving around in the water, I somehow fell all the way to the bottom of the map. This was on solo so I could heal enough to cover the decrease in hp. Thanks.
Reply With Quote
  #6  
Old 04-30-2011, 01:06 AM
JEmmaB's Avatar
JEmmaB JEmmaB is offline
Senior Member
 
Join Date: Jun 2009
Location: Filipinas
Posts: 219
Default

Congrats on the "final" version of your map LATTEH!

I really enjoyed playing the map, hope to see more maps from the in the near future.
__________________

Wolf Pack Clan Greater Good Games




Last edited by JEmmaB; 04-30-2011 at 10:56 AM.
Reply With Quote
  #7  
Old 04-30-2011, 11:07 AM
LATTEH's Avatar
LATTEH LATTEH is offline
Senior Member
 
Join Date: Jul 2010
Posts: 248
Default

Quote:
Originally Posted by krispyk View Post
Has the water area been fixed? I played the Bv3 version. I could hang out by the water and the specimens would get stuck by the dock or just stay in the area above. They also seem to get stuck along the stairway.

While moving around in the water, I somehow fell all the way to the bottom of the map. This was on solo so I could heal enough to cover the decrease in hp. Thanks.

is this, this version or Bv3? because i think i fixed that. i guess its Bv3 i fixed it (well atleast i think i did... huh)



thanks guys
__________________

My Levels On GameBanana!
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 06:13 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Copyright ©2005 - 2013, Tripwire Interactive, LLC