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#1
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Greetings.
Me and some friends have recently started workin' on the new UDK willin' to make a game of our own. We have a Coder, a Maper and a 3D artist and we are all trainin' at the same time. For the sake of trainin' we want to "port" Killing floor in UDK just to see how a mod like that is built. My question is if there is anyway I can import or make similar Volumes to KF and/or import some textures to UDK from Ued3 ? If not, can anyone provide me with some information/tutorials on how I can make my own Volumes similar to the KF ones? |
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#2
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I donno what to assume!
Noone knows or noone cares? ;p |
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#3
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start here when ripping bones, animtions and textures from unreal games
http://forums.tripwireinteractive.co...ad.php?t=46746 |
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#4
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It's more likely borderline illegal as well. Plus you'd probably need to re-script everything...just saying...
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#5
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I know! That's the point!
Last edited by Psofus; 11-19-2010 at 05:49 PM. |
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#6
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For the effort involved why not just make something original? Afterall, if you're using UDK you're not exactly making a mod. If making a mod was something you wanted to try then why not make a mod for KF
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