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#1
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Right body temperature is important for every living organism. There is also temperatures whitch can kill you or decrease your vital activity like stamina.
Moving in different temperature enviroment is not same. For example if you try to run while enviromet around you got -30 degrees your speed is slower and your stamina get down faster than in +15 degrees. Abnormal summer heat is similar. There is lot of things whitch are afected by temperature, not only human bodies, there is also equipment and speed of using it in different temperature enviromet. What I want to say that, temperature is important, one of main reasons how, where and when start to fight. It should be nice to feel winter or heat of russia during game experience. Just make some things different. Last edited by PETERPANs; 09-23-2009 at 01:04 PM. |
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#2
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Personally my stamina doesnt really change when its colder if anything i guess it gets better. (however heavy winter clothing does deduct stamina)
Massive amounts of heat do affect my stamina seriously. But the question is if implementing this would you need to implement differences for russians and germans as the german uniforms were ****e.
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Unless specifically stated otherwise, anything I say reflects only my personal opinion and not that of Rising Storm. |
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#3
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Last edited by PETERPANs; 09-23-2009 at 05:45 PM. |
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#4
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I don't think it's too hard to implement. Mappers in ROOST already have to specify the temperature. AFAIK, it only affects MG barrel cool down. Maybe it's also used to calculate air density and hence bullet drop. All you TWI would have to do is change the stamina levels based on the temp, and even quality of clothing. This last part would be important since the Germans were fighting with warm weather gear into winter. That made a big difference in Stalingrad, as the Russians were better equipped for the cold.
Anyway, this was previously discussed here: http://forums.tripwireinteractive.co...ad.php?t=36085
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![]() IS-2: Greatest Tank of Clone War II "Soda Popinki" in game |
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#5
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I figure you're kidding. Anyway, I hear that would actually ruin the barrel, warping or cracking it. Quickly cooling the outside of a barrel will cause it to contract from the outside too quickly resulting in a weakened or cracked barrel.
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![]() IS-2: Greatest Tank of Clone War II "Soda Popinki" in game |
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#6
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That's not even cold.
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#1 Bonzai charger |
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#7
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Finns and their ice caves, riding polar bears all day :P
But, yeh, temperature has always been one of the most important things in warfare. And feeling no diffirence between -30C and +30C is not really right in a game like RO. So hopefully TWI will evolve their temperature system. And maybe some nice effects like seeing the breath of people. |
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#8
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Actually there are no that big problems operating in cold/very cold conditions, if you have sufficiant clothing and enough calories in your food. Of course in Stalingrad Germans lacked both, clothing and food and that caused terrible problems to them. It would be great if those things could be implemented, but then the balance would be greatly in favor of Soviets. Like it ofcourse was, but in game it´s not maybe that nice feature.
But about this cold weather doing this and that, I have some first hand experiences from the times when I was in the army. Ofcourse I was feed ok and equipped with deacent clothing and it was not real war, but anyways. The coldest weather when we were training combat operations (while living in tents in the forest) was -39 degrees of celsius. And that was not that bad as it sounds. Ofcourse it´s pretty damn cold, but with right gear you are fully operational. No problem whatsoever with stamina, physical cabability etc. Ofcourse we were resting/sleeping our 3-5 hours per 24 hours in tents and that helps alot. If you have to be outside 24/7, it´s ofcourse very, very nasty business. But in my opinion the biggest problem was that when you needed to take a leak or dump. There are so many layers of clothing, that it´s pretty uncomfortable to stand in the snow up to your navel and try to get rid of your clothing and battle gear before it´s too late. ![]() But seriously, very cold weather does mean, that you move a bit slower because of the clothing (and snow). That could be implemented and would be nice feature. IRL perspiration on very cold weather is a very bad thing. After you stop moving, it gets easily very cold. Same thing goes, if your clothes get wet. Then you are in serious problem. And your cabability drops very much. But I doubt that TWI is going to implement perspiration or getting your clothes wet in game. But as a conclusion and as my personal opinion I argue, the effect of cold weather to stamina and in avatar in general can not be that big in game. And that is because nutrition and clothing are most probably not variables in game. And without those variables, there´s really not much that can be done about weather conditions and their effects in game. Because those two are the things that matter in this discussion. Yeah, and evaporation while breathing would be a nice feature. |
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#9
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But yes, I do agree that this would be very hard or nearly impossible to implement in any way. Possibly in future games we'll see such things brought in to expand the realism factor. Right now though, the gameplay and technology aspects of such a mechanic would be very tough to produce. |
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#10
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If its always the same temperature on a map, its not that hard.
On cold maps, make reloading, bolting slower, due to frozen hands. On warm maps, decrease the stamina. Lots of other things could be dependant on temperature, how much a weapon is overheating, etc. |
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#11
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I think that its harder to create weapon for first person view than implementing some numeric penalties. |
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#12
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#13
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ha - ha - ha ...
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#14
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Anyway point of my suggestion is that moving and gameplay limits should slightly different. Its not hard to do it. Is speed of moving hard to change due to map weather enviroment? I think not. And there is lot of examples like this. So stop flaming about so called difficulties of implementing features of different weather temperatures.
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#15
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#16
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Sry
sometimes I got out of control.
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