Slow Motion Chains?
There should be, if not already available, an option to disable the slow motion when hosting a game or creating a single player game. Next up, something should be done about slow motion stacking or chaining. The slow activates when conditions are met (You're about to headshot an enemy, you just tossed a grenade into a large group, etc) and these specific conditions and their probability are increased while already in slow motion, because you can headshot easier and toss that nade just right. It's not a rare sight, but every other game there's slow motion stacking. The slow motion kicks in, then slow motion kicks in within slow motion, then once more. This leads to a very lenghty slow motion scene. One game, I had five slow motions chain after one another! Another game, the slow motions didn't even allow the preceding one to finish. It was like 'Slow! Slo-Slo-Slow! Slow!'