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  #1  
Old 05-15-2009, 05:47 PM
Senseya Senseya is offline
Junior Member
 
Join Date: May 2009
Posts: 3
Default Game Crash

Hi,

crash report on Seven x64, quad-sli :

[CODE=Log]Log: Error: LockRect failed (safely). Continuing execution.
Log: Enter SetRes: 1680x1050 Fullscreen 1
Log: Using back-buffer format 22(32-bit)
Log: Using depth-buffer format 77(32-bit)
Log: Viewport WindowsViewport: WM_DisplayChange
Log: Creating device
Log: xD3D9Helper::Init (QuadEmulation)
Log: POSTFX - TripPostFX::CleanUp
Critical: Error setting display mode: CreateDevice failed (D3DERR_INVALIDCALL). Please delete your KillingFloor.ini file if this error prevents you from starting the game.
Critical: Windows GetLastError: Impossible de créer un fichier déjà existant. (183)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
Localization: No localization: Core.Errors.History (frt)
Critical: UD3D9RenderDevice::UnSetRes
Critical: CreateDevice
Critical: UD3D9RenderDevice::SetRes
Critical: HandleBigChange
Critical: UD3D9RenderDevice::Lock
Critical: UViewport::Lock
Critical: UWindowsViewport::Lock
Critical: UGameEngine:raw
Critical: UWindowsViewport::Repaint
Critical: UWindowsClient::Tick
Critical: ClientTick
Critical: UGameEngine::Tick
Critical: Level KF-Farm
Critical: UpdateWorld
Critical: MainLoop
Critical: FMallocWindows::Free
Critical: FMallocWindows::Realloc
Critical: 4C576C61 0 FArray
Critical: FArray::Realloc
Critical: 0*2
Critical: FMallocWindows::Free
Localization: No localization: Window.Errors.Critical (frt)
Localization: No localization: Window.General.OkButton (frt)
Exit: Exiting.
Log: FileManager: Reading 7 GByte 8367 MByte 8388761 KByte 944 Bytes from HD took 27.833296 seconds (27.353298 reading, 0.479997 seeking).
Log: FileManager: 1.712012 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 05/15/09 22:21:17[/code]

[CODE=explorer crash]Nom d’événement de problème: AppHangB1
Nom de l’application: explorer.exe
Version de l’application: 6.1.7100.0
Horodatage de l’application: 49ee974f
Signature de blocage: 5957
Type de blocage: 0
Version du système: 6.1.7100.2.0.0.256.1
Identificateur de paramètres régionaux: 1036
Signature de blocage supplém. 1: 5957b4cd03b285484f965f8a8487df7c
Signature de blocage supplém. 2: e98c
Signature de blocage supplém. 3: e98c78ec702f26a419ce1f5e2603d1db
Signature de blocage supplém. 4: 5957
Signature de blocage supplém. 5: 5957b4cd03b285484f965f8a8487df7c
Signature de blocage supplém. 6: e98c
Signature de blocage supplém. 7: e98c78ec702f26a419ce1f5e2603d1db
Lire notre déclaration de confidentialité en ligne :
http://go.microsoft.com/fwlink/?link...8&clcid=0x040c
Si la déclaration de confidentialité en ligne n’est pas disponible, lisez la version hors connexion :
C:\Windows\system32\fr-FR\erofflps.txt

Build KillingFloor_Build_[2009-02-09_10.82][/code]

[CODE=KF error]OS: Windows NT 6.1 (Build: 7100)
CPU: GenuineIntel PentiumPro-class processor @ 2667 MHz with 4094MB RAM
Video: NVIDIA GeForce 9800 GX2 (8585)
Error setting display mode: CreateDevice failed (D3DERR_INVALIDCALL). Please delete your KillingFloor.ini file if this error prevents you from starting the game.
History: UD3D9RenderDevice::UnSetRes <- CreateDevice <- UD3D9RenderDevice::SetRes <- HandleBigChange <- UD3D9RenderDevice::Lock <- UViewport::Lock <- UWindowsViewport::Lock <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level KF-Farm <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free[/code]

Thank for help, this game randomly crash in game...
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  #2  
Old 05-18-2009, 04:06 AM
Senseya Senseya is offline
Junior Member
 
Join Date: May 2009
Posts: 3
Default

hi,
when i desactivate sli (on my qual-sli) the game work properly anybody have this problem ?
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  #3  
Old 05-20-2009, 09:29 AM
Senseya Senseya is offline
Junior Member
 
Join Date: May 2009
Posts: 3
Default

up!
any issues for quad-sli ?
just that game crash on quad, thank's for help
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