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#1
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Hi,
crash report on Seven x64, quad-sli : [CODE=Log]Log: Error: LockRect failed (safely). Continuing execution. Log: Enter SetRes: 1680x1050 Fullscreen 1 Log: Using back-buffer format 22(32-bit) Log: Using depth-buffer format 77(32-bit) Log: Viewport WindowsViewport: WM_DisplayChange Log: Creating device Log: xD3D9Helper::Init (QuadEmulation) Log: POSTFX - TripPostFX::CleanUp Critical: Error setting display mode: CreateDevice failed (D3DERR_INVALIDCALL). Please delete your KillingFloor.ini file if this error prevents you from starting the game. Critical: Windows GetLastError: Impossible de créer un fichier déjà existant. (183) Exit: Executing UObject::StaticShutdownAfterError Exit: Executing UWindowsClient::ShutdownAfterError Log: Waiting for file streaming thread to finish... Exit: OpenAL Audio subsystem shut down. Localization: No localization: Core.Errors.History (frt) Critical: UD3D9RenderDevice::UnSetRes Critical: CreateDevice Critical: UD3D9RenderDevice::SetRes Critical: HandleBigChange Critical: UD3D9RenderDevice::Lock Critical: UViewport::Lock Critical: UWindowsViewport::Lock Critical: UGameEngine: rawCritical: UWindowsViewport::Repaint Critical: UWindowsClient::Tick Critical: ClientTick Critical: UGameEngine::Tick Critical: Level KF-Farm Critical: UpdateWorld Critical: MainLoop Critical: FMallocWindows::Free Critical: FMallocWindows::Realloc Critical: 4C576C61 0 FArray Critical: FArray::Realloc Critical: 0*2 Critical: FMallocWindows::Free Localization: No localization: Window.Errors.Critical (frt) Localization: No localization: Window.General.OkButton (frt) Exit: Exiting. Log: FileManager: Reading 7 GByte 8367 MByte 8388761 KByte 944 Bytes from HD took 27.833296 seconds (27.353298 reading, 0.479997 seeking). Log: FileManager: 1.712012 seconds spent with misc. duties Uninitialized: Name subsystem shut down Uninitialized: Log file closed, 05/15/09 22:21:17[/code] [CODE=explorer crash]Nom d’événement de problème: AppHangB1 Nom de l’application: explorer.exe Version de l’application: 6.1.7100.0 Horodatage de l’application: 49ee974f Signature de blocage: 5957 Type de blocage: 0 Version du système: 6.1.7100.2.0.0.256.1 Identificateur de paramètres régionaux: 1036 Signature de blocage supplém. 1: 5957b4cd03b285484f965f8a8487df7c Signature de blocage supplém. 2: e98c Signature de blocage supplém. 3: e98c78ec702f26a419ce1f5e2603d1db Signature de blocage supplém. 4: 5957 Signature de blocage supplém. 5: 5957b4cd03b285484f965f8a8487df7c Signature de blocage supplém. 6: e98c Signature de blocage supplém. 7: e98c78ec702f26a419ce1f5e2603d1db Lire notre déclaration de confidentialité en ligne : http://go.microsoft.com/fwlink/?link...8&clcid=0x040c Si la déclaration de confidentialité en ligne n’est pas disponible, lisez la version hors connexion : C:\Windows\system32\fr-FR\erofflps.txt Build KillingFloor_Build_[2009-02-09_10.82][/code] [CODE=KF error]OS: Windows NT 6.1 (Build: 7100) CPU: GenuineIntel PentiumPro-class processor @ 2667 MHz with 4094MB RAM Video: NVIDIA GeForce 9800 GX2 (8585) Error setting display mode: CreateDevice failed (D3DERR_INVALIDCALL). Please delete your KillingFloor.ini file if this error prevents you from starting the game. History: UD3D9RenderDevice::UnSetRes <- CreateDevice <- UD3D9RenderDevice::SetRes <- HandleBigChange <- UD3D9RenderDevice::Lock <- UViewport::Lock <- UWindowsViewport::Lock <- UGameEngine: raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level KF-Farm <- UpdateWorld <- MainLoop <- FMallocWindows::Free <- FMallocWindows::Realloc <- 4C576C61 0 FArray <- FArray::Realloc <- 0*2 <- FMallocWindows::Free[/code]Thank for help, this game randomly crash in game... |
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#2
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hi,
when i desactivate sli (on my qual-sli) the game work properly anybody have this problem ? |
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#3
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up!
any issues for quad-sli ? just that game crash on quad, thank's for help
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