Tripwire Interactive Forums

Go Back   Tripwire Interactive Forums > Red Orchestra: Ostfront 41-45 Forums > Red Orchestra General > Ideas and Suggestions

Ideas and Suggestions Want To Help Red Orchestra Get Better? Share Your Wisdom Here

View Poll Results: Should the Sniper class be accessable to everyone?
No, only for people with 5gigs of ram and a Pentium 16. 47 56.63%
Yes, Make the scoped rifle spawn at each spawn point every time a person with it dies. 4 4.82%
Yes, Make it so when the sniper dies the slot opens up and he cannot choose it for a while 5 6.02%
Yes, make the Sniper class be an award for players who get a lot of kills as a rifleman. 27 32.53%
Voters: 83. You may not vote on this poll

Reply
 
Thread Tools Display Modes
  #1  
Old 09-08-2007, 05:10 PM
Swordizzle Swordizzle is offline
Junior Member
 
Join Date: Aug 2007
Posts: 14
Default Sniper...

I really don't like the state of the sniper class right now. I have been sniping in first person shooters since TFC for half life 1. I have sniped in many different types of fpses, Counterstrike, Day of Defeat, you name it. But I never get to play the sniper class in RO because I don't have 5 gigs of ram and 5ghz processing speed. I really think the sniper class should be changed so everyone can gets to play it. Many people don't care, but for me, not being able to have a shot at sniping makes the game almost unplayable. the Sniper rifle has always been my weapon of choice, and is a lot of fun for me.

I don't like it when people say "Kill the sniper", this idea dosn't make sense to me. It means I either have to spend my time in the game finding the enemy sniper, or find our friendly sniper and wait for him to die. This of course means I am not focused on the objectives of the map.
Reply With Quote
  #2  
Old 09-08-2007, 06:09 PM
D3terioNation's Avatar
D3terioNation D3terioNation is offline
Senior Member
 
Join Date: Dec 2005
Location: West Sussex, UK
Posts: 3,961
Default

wtf?
__________________
I love TWI
Reply With Quote
  #3  
Old 09-08-2007, 06:57 PM
EvilHobo's Avatar
EvilHobo EvilHobo is offline
Senior Member
 
Join Date: Dec 2005
Posts: 2,596
Default

Scope fetish +1
__________________

why even bother
Reply With Quote
  #4  
Old 09-08-2007, 07:12 PM
Demonic Spoon Demonic Spoon is offline
Senior Member
 
Join Date: Sep 2006
Posts: 167
Default

This is a problem with all the kits in RO.
Reply With Quote
  #5  
Old 09-08-2007, 07:51 PM
Tanuki's Avatar
Tanuki Tanuki is offline
Senior Member
 
Join Date: Aug 2007
Location: United Kingdom
Posts: 122
Default

There are allready about a million threads on this subject.

Thats nearly as many as there are super l33t snipers
__________________
Reply With Quote
  #6  
Old 09-08-2007, 08:00 PM
Sichartshofen Sichartshofen is offline
Senior Member
 
Join Date: Nov 2005
Posts: 1,410
Default

You are not Zaitsev or Major Koenig. Get over it.
Reply With Quote
  #7  
Old 09-09-2007, 05:43 AM
Proud_God's Avatar
Proud_God Proud_God is offline
Senior Member
 
Join Date: Dec 2005
Location: Belgium
Posts: 2,713
Default

I voted for :

Yes, Make it so when the sniper dies the slot opens up and he cannot choose it for a while

Imo it is a good suggestiuon since it adds fear of death for snipers.

I would like the sniper class to be inaccessible for a short period for anyone one the team after the sniper has been killed. On top of fear of death, this also adds a sence of achievement for killing the enemy sniper.
Reply With Quote
  #8  
Old 09-09-2007, 08:19 AM
Dyvim Tvar Dyvim Tvar is offline
Member
 
Join Date: Mar 2006
Location: Fleetwood, UK
Posts: 73
Default

Let the idiots have their toy, I honestly don't see the problem apart from the fact that it gives a slight advantage, this would all go away if there were no points lol.
Reply With Quote
  #9  
Old 09-09-2007, 08:35 AM
Madeyes Madeyes is offline
Senior Member
 
Join Date: Jun 2006
Location: Cyprus but from UK
Posts: 379
Default

I am more times than not the 1st guy into the game sometimes by as much as 20 seconds but i very rarely take the sniper class. The reason? Well i can shoot for one. Plus if there's less than 6 people on a server having a sniper ruins the game because people then hide & camp so the game goes nowhere.
If not being a sniper spoils RO for you then your clearly not getting out of the game the same things most of us other guys get.
This is a WW2 game not silent scope. If you NEED to be a sniper that much (can't shoot) then buy a descent PC as there's NO way they'll change the game setup because of you.
__________________

Nothing is foolproof to a sufficiently talented fool
Reply With Quote
  #10  
Old 09-09-2007, 09:58 AM
SgtH3nry3's Avatar
SgtH3nry3 SgtH3nry3 is offline
Senior Member
 
Join Date: Nov 2005
Location: Oudenhoorn, The Netherlands
Posts: 2,474
Default

I say it should be awarded to players with exceptional accuracy and least score points.

If he doesn't take the Sniper(or should I say Sharpshooter)-class, it's automatically discarded from that player and can be selected by the second-best rifleman.
Reply With Quote
  #11  
Old 09-09-2007, 11:46 AM
Demonic Spoon Demonic Spoon is offline
Senior Member
 
Join Date: Sep 2006
Posts: 167
Default

Points are never a good measurement of skill, and this would just lead to more stat-whoring.
Reply With Quote
  #12  
Old 09-12-2007, 06:07 PM
sop_Ie sop_Ie is offline
Member
 
Join Date: Aug 2007
Location: BaileanChollaig Corcaigh Eire
Posts: 58
Default

Quote:
Originally Posted by Swordizzle View Post
not being able to have a shot at sniping makes the game almost unplayable. the Sniper rifle has always been my weapon of choice,
And that is why you FAIL good sir,potential sniper hog if ever I've seen one.
__________________
5gigs of ram and a Pentium 16 owner

Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:14 AM.


Powered by vBulletin®
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Copyright ©2005 - 2013, Tripwire Interactive, LLC