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Level Design Working On A Map For Red Orchestra? Post Screenshots And Release Your Map Here.

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Old 12-13-2006, 11:17 PM
Zhukov Zhukov is offline
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Default Tricksy tiggers a small question.

well in the course of my mapping I realised I needed a couple Pak guns but since I dont want to wait around for January 31 to roll around before I finish up my mapping I would like to know if there's anyway I could make a cheap knock off verison using Triggers.
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Old 12-14-2006, 03:20 PM
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Divinehammer Divinehammer is offline
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take a look at my mortars in Rakowice Outpost I think that using those triggers you might be able construct something I had thought about it but just hadnt acted you should be able to attach a spawnactor to the front of the barrel that will shoot a shell. you could then attach the static to a mover that rotates. I believe that there is an entry in the AI script actor that allows you to move something so you could set the use but to move the gun x degrees on a swivel or something like that. I think that it is possible though. If you dont want to mess with the swivel using my mortar triggers and a new spawnactor for a tank shell will get you a straight shooter.
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