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  #1  
Old 08-15-2006, 11:37 AM
Piscator Piscator is offline
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Default Projectile Penetration

Couldn't find any thread about this, but I'm sure it exists.

What really bothers me is the lack of effect a projectile has on different materials e.g. wood, brick wall etc. Every time I see an enemy running for cover behind a wooden fence I think: What a suicidal maniac. But my bullets, even from a MG, bounce right off that solid wood. We've seen it in DOD that this is possible.

MG fire even penetrates solid walls and a rifle bullet could kill two soldiers if positioned in a row. Wooden cover is to be not seen rather than fire coverage. I think this would add a lot to realism and make rifles and especially the MG more fearsome weapons.

They implemented the different velocity of weapon types so I guess it should be possible if not essential. What do you guys think???

Last edited by Piscator; 08-15-2006 at 12:44 PM.
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  #2  
Old 08-15-2006, 12:44 PM
aesdana aesdana is offline
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Please use search: bullet penetration

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Originally Posted by [RO]schneidzekk View Post
Welcome to the world of engine limitations. The future is bright though
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  #3  
Old 08-15-2006, 12:52 PM
kabex kabex is offline
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"engine limitations" is complete BS.

Infiltration for UT99 has this.

I wish the devs stopped saying "engine limitations" and said "resource limitations" instead.

I was just playing Infiltration and it has SO many bad *** features on a 7 year old engine. Many of these features, RO:OST doesn't even dream of.
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  #4  
Old 08-15-2006, 01:19 PM
Maschine Pistole-38 Maschine Pistole-38 is offline
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Quote:
Originally Posted by kabex View Post
"engine limitations" is complete BS.

Infiltration for UT99 has this.

I wish the devs stopped saying "engine limitations" and said "resource limitations" instead.

I was just playing Infiltration and it has SO many bad *** features on a 7 year old engine. Many of these features, RO:OST doesn't even dream of.
The more **** you sputter out of that hole of yours the closer I can see you to becoming apart of the banned club.

The President and Co-President of Tripwire has said penetration is not possible on the level that would make it realistic.
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  #5  
Old 08-15-2006, 01:23 PM
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Rrralphster Rrralphster is offline
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Quote:
Originally Posted by kabex View Post
"engine limitations" is complete BS.

Infiltration for UT99 has this.

I wish the devs stopped saying "engine limitations" and said "resource limitations" instead.

I was just playing Infiltration and it has SO many bad *** features on a 7 year old engine. Many of these features, RO:OST doesn't even dream of.
The engine limits the amount of calculations a CPU can make for sure.
It's either the realism we have now (which almost pushes a CPU to it's limits) or penetration.
It's the same kind of limitation we have now for the number of players.
Either more players with less realism or the amount of players we have now WITH the realism we have now.
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  #6  
Old 08-15-2006, 01:32 PM
Piscator Piscator is offline
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Default Now I know

thanks to aesdana i found the other threads, so sorry about opening another one. I understand the difficulties now. I love this game and if I have to wait for the next generation I will. Its great the way it is right now but theres always room for improvement. So lets keep this game alive!!!!
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  #7  
Old 08-15-2006, 01:42 PM
piller piller is offline
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I asked the qestions about bullet penetration before osfront came out and was told that it wasnt going to be done. Im pretty sure it would be something they would do if they could.
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  #8  
Old 08-15-2006, 04:05 PM
Moz Moz is offline
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Quote:
Originally Posted by kabex View Post
"engine limitations" is complete BS.

Infiltration for UT99 has this.

I wish the devs stopped saying "engine limitations" and said "resource limitations" instead.

I was just playing Infiltration and it has SO many bad *** features on a 7 year old engine. Many of these features, RO:OST doesn't even dream of.
One of the few Kabex posts I can agree with
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  #9  
Old 08-15-2006, 06:41 PM
kabex kabex is offline
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Quote:
Originally Posted by Moz View Post
One of the few Kabex posts I can agree with
Come on Moz, where is the love?
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  #10  
Old 08-15-2006, 06:57 PM
Deathsai Deathsai is offline
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If I recall, Infiltration did not model realistic bullet flight. So, eat that.
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  #11  
Old 08-17-2006, 08:02 AM
Ironcheese Ironcheese is offline
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Quote:
Originally Posted by Piscator View Post

a rifle bullet could kill two soldiers if positioned in a row.
but this feature works great ^^ did this many times
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