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  #1  
Old 07-27-2006, 07:00 AM
sharpshooterklj sharpshooterklj is offline
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Default Human Shields

While playing on Konigs Platz today, a really cool thing happened. I was in a T-34, fighting a Tiger to the north. The Tiger shot a shell at me, but at that moment these 2 guys ran right into the path of the shell and got obliterated. I was in shock for about 30 seconds, with little people pieces all over my tank. But then I realized, shouldn't that shell have gone through the people and hit my tank anyway? I think it'd be a good idea to have AP shells still obliterate people on direct hits, but not be stopped until they hit the ground or a tank.
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Old 07-27-2006, 07:04 AM
Berentzen Berentzen is offline
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right, but maybe it was HE?
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Last edited by Berentzen; 07-27-2006 at 09:03 AM.
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Old 07-27-2006, 07:58 AM
sharpshooterklj sharpshooterklj is offline
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It could have been HE, but what kind of moron in a Tiger would target a T-34 with HE?
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Old 07-27-2006, 09:04 AM
Berentzen Berentzen is offline
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yeah, sure, but mybe he loaded HE and has no time to change
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Old 07-27-2006, 12:39 PM
foxracer693 foxracer693 is offline
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even if it was an HE round it still would of gone through. These shells arnt that sensitive enouph to blow up on human flesh. Plus, theyre going really fast. (I dont want to give "fps" number because im not sure)
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Old 07-27-2006, 12:44 PM
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Mormegil Mormegil is offline
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I've taken out plenty (ok, a few) Tigers using HE rounds.

Due to the "hitpoint" system on the tanks (over-all damage), you can take out a Tiger with enough HE rounds (9-12 from a Su-76 frontally).

Works best on already damaged tanks.


Now why on Earth would you do this instead of AP rounds? If you're out of range or the Tiger is angled so all the shells bounce, HE rounds will do. HE rounds don't bounce, so they'll make more damage than bouncing AP rounds.


Also good against tracks.
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