If crawling down a steep hill (I did not check to see if it did the same going up one) the first person prone animation jumps up as if you're crawling on a level surface, instead of angling down to the slope.
It's really noticeable on steep slopes, and since it bumps your screen up, rather annoying...
It's really noticeable on steep slopes, and since it bumps your screen up, rather annoying...