I just tried this out and my game is working, almost brought a tear to my eye lmao.
But I need to see if this will work for anybody else so I need somebody to try it out.
In the ROengine.ini go down to [Engine.ISVHacks] and turn these from false to true.
bInitializeShadersOnDemand=True
PumpWindowMessagesWhenRenderThreadStalled=True
I tried that and it's working fine now.
You can find the ROengine.ini in My Documents\My Games\UnrealEngine3\ROGame\Config
Also this is not a fix for the server browser, it's suppose to be a fix for when you are already joining a server and it crashes during the map loading.
But I need to see if this will work for anybody else so I need somebody to try it out.
In the ROengine.ini go down to [Engine.ISVHacks] and turn these from false to true.
bInitializeShadersOnDemand=True
PumpWindowMessagesWhenRenderThreadStalled=True
I tried that and it's working fine now.
You can find the ROengine.ini in My Documents\My Games\UnrealEngine3\ROGame\Config
Also this is not a fix for the server browser, it's suppose to be a fix for when you are already joining a server and it crashes during the map loading.
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