I thought they said non-ranked would have server settings for weapons. So that it is all up to the server what weapons are available.
I will look it up, maybe I just misinterpreted a phrase or remembered it wrong.
Edit:
Aside form not finding it. I did find a thread Zetsumei started about class loadouts in maps.
This post is kind of confusing but I interpret the same as I posted earlier.
http://forums.tripwireinteractive.com/showpost.php?p=762123&postcount=4http://forums.tripwireinteractive.com/showpost.php?p=762123&postcount=4
However I didn't found an exact definition of 'class ranks' though
No, what they have said is that servers will be able to restrict levels, IE if we assume every class has 3 levels avalible to them, you can set the server to a max of level 2, so nobody can use the level 3 stuff on the server.
However, if you are only at level 1, you only get level 1 stuff, the server may allow level 2 stuff, but only to thouse who have unlocked it on the ranked servers, if you haven't, you will be left with the level 1 stuff.
That is what Ramm has been saying ever since that competitive podcast, and he's said it again atleast 2 times since then.
Now i really do hope that has changed, because if it hasen't, it basically makes unranked servers undesireable, as we can't earn rank whilst playing on them, and we will be at a disadvantage to players who have ranked up if we want to play there.
So to stay competitive, even on unranked servers, it basically makes playing on the ranked servers first mandatory, and we've been told some of thease unlocks will take hundreds of houers to unlock (500 houers for the hero class, i think was mentioned), that is not only a long time for players to deal with before they are ranked up enough to be competitive, but what of the servers? If we all have to play ranked first to collect the stuff we need, then who's going to be populating the unranked servers? And will they still be around when we're fully loaded with ranks, or will they have died off because the admins saw no traffic on them?
Also, we still don't know exactly how things can be disabled, is it per team? Or per class only? IE, if i want to allow the Russian SMG class to have the drum mags and select-fire, does that mean the German team automatically gets the MP-40/II prototype aswell? Or can the two be given sepperate max-ranks?
EDIT: And mind you, i would love to be proven wrong about all of this, if someone could show me a Dev quote that confirms that servers can force loadouts, and can do it asymmetrically, that would make me very happy.