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Server New Beta Linux Server Patch 05-16-06

[RO]Ramm-Jaeger said:
We have put a new Beta linux server patch up on Steam. This patch should address many of the crashing issues server admins are having with Linux server. Users can access the linux beta by adding "-beta ro" to the command line of the hldsupdatetool. This update is for Linux server admins only.

when is the Windowsserverpatch coming??We have hostet 2 Windowsserver one Windos64bitserveredition and one windows2003serveredition.
When the server has 32Players he crashed down..in the Eventmanager from the Windowsserver you can not see the problem why the server is crashed..
Pleaase tell me what will the RO team do for this problem and when come a Windowsserverpatch.??
Thanks for a answer
 
Upvote 0
server was much more stable than before and was running over more rounds with full slots.

then the crash:

Code:
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8681287]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x865ac14]
Log: [ 4] ./ucc-bin-real [0x85cf488]
Log: [ 5] ./ucc-bin-real [0x866b135]
Log: [ 6] ./ucc-bin-real [0x85cf488]
Log: [ 7] ./ucc-bin-real [0x862e989]
Log: [ 8] ./ucc-bin-real [0x865ac78]
Log: [ 9] ./ucc-bin-real [0x85cf488]
Log: [10] ./ucc-bin-real [0x862e989]
Log: [11] ./ucc-bin-real [0x810203f]
Log: [12] ./ucc-bin-real [0x865ac78]
Log: [13] ./ucc-bin-real [0x85cf488]
Log: [14] ./ucc-bin-real [0x862e989]
Log: [15] ./ucc-bin-real [0x810203f]
Log: [16] ./ucc-bin-real [0x865ac78]
Log: [17] ./ucc-bin-real [0x85cf488]
Log: [18] ./ucc-bin-real [0x862e989]
Log: [19] ./ucc-bin-real [0x810203f]
Log: [20] ./ucc-bin-real [0x865ac78]
Log: [21] ./ucc-bin-real [0x85cf488]
Log: [22] ./ucc-bin-real [0x862e989]
Log: [23] ./ucc-bin-real [0x810203f]
Log: [24] ./ucc-bin-real [0x865ac78]
Log: [25] ./ucc-bin-real [0x8227cb0]
Log: [26] ./ucc-bin-real [0x8228a3e]
Log: [27] ./ucc-bin-real [0x865ac78]
Log: [28] ./ucc-bin-real [0x85cf488]
Log: [29] ./ucc-bin-real [0x862e989]
Log: [30] ./ucc-bin-real [0x8195a9c]
Log: [31] ./ucc-bin-real [0x81cd89c]
Log: [32] ./ucc-bin-real [0x865ac78]
Log: [33] ./ucc-bin-real [0x86363fc]
Log: [34] ./ucc-bin-real [0x864fce0]
Log: [35] ./ucc-bin-real [0x81aa20f]
Log: [36] ./ucc-bin-real [0x81e3ebc]
Log: [37] ./ucc-bin-real [0x8371f0f]
Log: [38] ./ucc-bin-real [0x8600453]
Log: [39] ./ucc-bin-real [0x85e4776]
Log: [40] ./ucc-bin-real [0x85feb7a]
Log: [41] ./ucc-bin-real [0x85f9355]
Log: [42] ./ucc-bin-real [0x86003d6]
Log: [43] ./ucc-bin-real [0x85e4776]
Log: [44] ./ucc-bin-real [0x85e46c5]
Log: [45] ./ucc-bin-real [0x836058a]
Log: [46] ./ucc-bin-real [0x85f9355]
Log: [47] ./ucc-bin-real [0x86000ec]
Log: [48] ./ucc-bin-real [0x86014aa]
Log: [49] ./ucc-bin-real [0x85f7faf]
Log: [50] ./ucc-bin-real [0x85f9355]
Log: [51] ./ucc-bin-real [0x86000ec]
Log: [52] ./ucc-bin-real [0x8233787]
Log: [53] ./ucc-bin-real [0x8235adc]
Log: [54] ./ucc-bin-real [0x823bb24]
Log: [55] ./ucc-bin-real [0x81e4431]
Log: [56] ./ucc-bin-real [0x8198414]
Log: [57] ./ucc-bin-real [0x804d653]
Log: [58] /emul/ia32-linux/lib/tls/libc.so.6(__libc_start_main+0xf4) [0x555bc904]
Log: [59] ./ucc-bin-real [0x804aea1]
Log: Unreal Call Stack: UObject::GetFullName <- TestReach <- UStruct::SerializeBin <- UStruct::SerializeBin <- UObject::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- UGameEngine::Serialize <- UGameEngine::Serialize <- TestReach <- TArray<< <- UObject::SerializeRootSet <- UObject::CollectGarbage <- UObject::StaticExec <- UEngine::Exec <- UGameEngine::Exec <- AActor::execConsoleCommand <- UObject::ProcessEvent <- UObject::GotoState <- UObject::ProcessEvent <- AActor::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 1 GByte 47 MByte 695 KByte 39 Bytes from HD took 5.183902 seconds (2.458415 reading, 2.725488 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Thu May 18 19:05:30 2006
[/SIZE]
 
Upvote 0
My server crashed:

(Centos 4.2, linux 2.6.15)

Code:
Log:
Developer Backtrace:
Log: [ 1]  ./ucc-bin-real [0x8681287]
Log: [ 2]  [0xffffe420]
Log: [ 3]  ./ucc-bin-real [0x85f7505]
Log: [ 4]  ./ucc-bin-real [0x85e3f3a]
Log: [ 5]  ./ucc-bin-real [0x85f9355]
Log: [ 6]  ./ucc-bin-real [0x860081b]
Log: [ 7]  ./ucc-bin-real [0x85e4776]
Log: [ 8]  ./ucc-bin-real [0x85e46c5]
Log: [ 9]  ./ucc-bin-real [0x85e4365]
Log: [10]  ./ucc-bin-real [0x85f9355]
Log: [11]  ./ucc-bin-real [0x860081b]
Log: [12]  ./ucc-bin-real [0x85e47b4]
Log: [13]  ./ucc-bin-real [0x85f9355]
Log: [14]  ./ucc-bin-real [0x86003d6]
Log: [15]  ./ucc-bin-real [0x85e4776]
Log: [16]  ./ucc-bin-real [0x83633f7]
Log: [17]  ./ucc-bin-real [0x82336fa]
Log: [18]  ./ucc-bin-real [0x8235f99]
Log: [19]  ./ucc-bin-real [0x823bb24]
Log: [20]  ./ucc-bin-real [0x81e4431]
Log: [21]  ./ucc-bin-real [0x8198414]
Log: [22]  ./ucc-bin-real [0x804d653]
Log: [23]  /lib/tls/libc.so.6(__libc_start_main+0xd3) [0x2abe23]
Log: [24]  ./ucc-bin-real [0x804aea1]
Log: Unreal Call Stack: AActor::ProcessState <- AController::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServe$
Exit: Exiting.
Log: FileManager: Reading 0 GByte 353 MByte 548 KByte 875 Bytes from HD took 36.219518 seconds (13.963161 reading, 22.256357 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
 
Upvote 0
again:

Code:
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8681287]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x85e3f3a]
Log: [ 4] ./ucc-bin-real [0x85f9355]
Log: [ 5] ./ucc-bin-real [0x860081b]
Log: [ 6] ./ucc-bin-real [0x85e4776]
Log: [ 7] ./ucc-bin-real [0x85e46c5]
Log: [ 8] ./ucc-bin-real [0x85e4365]
Log: [ 9] ./ucc-bin-real [0x85f9355]
Log: [10] ./ucc-bin-real [0x860081b]
Log: [11] ./ucc-bin-real [0x85e47b4]
Log: [12] ./ucc-bin-real [0x85f9355]
Log: [13] ./ucc-bin-real [0x86003d6]
Log: [14] ./ucc-bin-real [0x85e4776]
Log: [15] ./ucc-bin-real [0x83633f7]
Log: [16] ./ucc-bin-real [0x82336fa]
Log: [17] ./ucc-bin-real [0x8235f99]
Log: [18] ./ucc-bin-real [0x823bb24]
Log: [19] ./ucc-bin-real [0x81e4431]
Log: [20] ./ucc-bin-real [0x8198414]
Log: [21] ./ucc-bin-real [0x804d653]
Log: [22] /emul/ia32-linux/lib/tls/libc.so.6(__libc_start_main+0xf4) [0x555bc904]
Log: [23] ./ucc-bin-real [0x804aea1]
Log: Unreal Call Stack: AActor::ProcessState <- AController::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 0 GByte 935 MByte 518 KByte 341 Bytes from HD took 4.714455 seconds (2.263196 reading, 2.451259 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Wed May 31 17:07:26 2006
[/SIZE]
 
Upvote 0
2 times today with full server each time:

Code:
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8681287]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x85cf488]
Log: [ 4] ./ucc-bin-real [0x866b135]
Log: [ 5] ./ucc-bin-real [0x85cf488]
Log: [ 6] ./ucc-bin-real [0x862e989]
Log: [ 7] ./ucc-bin-real [0x865ac78]
Log: [ 8] ./ucc-bin-real [0x85cf488]
Log: [ 9] ./ucc-bin-real [0x862e989]
Log: [10] ./ucc-bin-real [0x810203f]
Log: [11] ./ucc-bin-real [0x865ac78]
Log: [12] ./ucc-bin-real [0x85cf488]
Log: [13] ./ucc-bin-real [0x862e989]
Log: [14] ./ucc-bin-real [0x810203f]
Log: [15] ./ucc-bin-real [0x865ac78]
Log: [16] ./ucc-bin-real [0x85cf488]
Log: [17] ./ucc-bin-real [0x862e989]
Log: [18] ./ucc-bin-real [0x810203f]
Log: [19] ./ucc-bin-real [0x865ac78]
Log: [20] ./ucc-bin-real [0x85cf488]
Log: [21] ./ucc-bin-real [0x862e989]
Log: [22] ./ucc-bin-real [0x810203f]
Log: [23] ./ucc-bin-real [0x865ac78]
Log: [24] ./ucc-bin-real [0x8227cb0]
Log: [25] ./ucc-bin-real [0x8228a3e]
Log: [26] ./ucc-bin-real [0x865ac78]
Log: [27] ./ucc-bin-real [0x85cf488]
Log: [28] ./ucc-bin-real [0x862e989]
Log: [29] ./ucc-bin-real [0x8195a9c]
Log: [30] ./ucc-bin-real [0x81cd89c]
Log: [31] ./ucc-bin-real [0x865ac78]
Log: [32] ./ucc-bin-real [0x86363fc]
Log: [33] ./ucc-bin-real [0x864fce0]
Log: [34] ./ucc-bin-real [0x81aa20f]
Log: [35] ./ucc-bin-real [0x81e3ebc]
Log: [36] ./ucc-bin-real [0x8371f0f]
Log: [37] ./ucc-bin-real [0x8600453]
Log: [38] ./ucc-bin-real [0x85e4776]
Log: [39] ./ucc-bin-real [0x85feb7a]
Log: [40] ./ucc-bin-real [0x85f9355]
Log: [41] ./ucc-bin-real [0x86003d6]
Log: [42] ./ucc-bin-real [0x85e4776]
Log: [43] ./ucc-bin-real [0x85e46c5]
Log: [44] ./ucc-bin-real [0x836058a]
Log: [45] ./ucc-bin-real [0x85f9355]
Log: [46] ./ucc-bin-real [0x86000ec]
Log: [47] ./ucc-bin-real [0x86014aa]
Log: [48] ./ucc-bin-real [0x85f7faf]
Log: [49] ./ucc-bin-real [0x85f9355]
Log: [50] ./ucc-bin-real [0x86000ec]
Log: [51] ./ucc-bin-real [0x8233787]
Log: [52] ./ucc-bin-real [0x8235adc]
Log: [53] ./ucc-bin-real [0x823bb24]
Log: [54] ./ucc-bin-real [0x81e4431]
Log: [55] ./ucc-bin-real [0x8198414]
Log: [56] ./ucc-bin-real [0x804d653]
Log: [57] /emul/ia32-linux/lib/tls/libc.so.6(__libc_start_main+0xf4) [0x555bc904]
Log: [58] ./ucc-bin-real [0x804aea1]
Log: Unreal Call Stack: TestReach <- UStruct::SerializeBin <- UStruct::SerializeBin <- UObject::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- UGameEngine::Serialize <- UGameEngine::Serialize <- TestReach <- TArray<< <- UObject::SerializeRootSet <- UObject::CollectGarbage <- UObject::StaticExec <- UEngine::Exec <- UGameEngine::Exec <- AActor::execConsoleCommand <- UObject::ProcessEvent <- UObject::GotoState <- UObject::ProcessEvent <- AActor::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 0 GByte 600 MByte 35 KByte 248 Bytes from HD took 5.989192 seconds (2.968665 reading, 3.020527 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Sat Jun 3 17:33:50 2006

Code:
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8681287]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x862df1f]
Log: [ 4] ./ucc-bin-real [0x862df1f]
Log: [ 5] ./ucc-bin-real [0x862e00c]
Log: [ 6] ./ucc-bin-real [0x86334b0]
Log: [ 7] ./ucc-bin-real [0x8637114]
Log: [ 8] ./ucc-bin-real [0x81f2ecf]
Log: [ 9] ./ucc-bin-real [0x81d9db6]
Log: [10] ./ucc-bin-real [0x81e5166]
Log: [11] ./ucc-bin-real [0x8198414]
Log: [12] ./ucc-bin-real [0x804d653]
Log: [13] /emul/ia32-linux/lib/tls/libc.so.6(__libc_start_main+0xf4) [0x555bc904]
Log: [14] ./ucc-bin-real [0x804aea1]
Log: Unreal Call Stack: UObject::GetPathName <- UObject::GetPathName <- UObject::GetPathName <- UObject::GetFullName <- DispatchDestroy <- DispatchDestroys <- UObject::PurgeGarbage <- UObject::CollectGarbage <- Cleanup <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ServerTravel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 0 GByte 596 MByte 727 KByte 703 Bytes from HD took 5.726413 seconds (2.659593 reading, 3.066819 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Sun Jun 4 20:11:55 2006
[/SIZE][/SIZE]
 
Upvote 0
again.

Code:
[/SIZE]
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8681287]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x85cf488]
Log: [ 4] ./ucc-bin-real [0x866b135]
Log: [ 5] ./ucc-bin-real [0x85cf488]
Log: [ 6] ./ucc-bin-real [0x862e989]
Log: [ 7] ./ucc-bin-real [0x865ac78]
Log: [ 8] ./ucc-bin-real [0x85cf488]
Log: [ 9] ./ucc-bin-real [0x862e989]
Log: [10] ./ucc-bin-real [0x810203f]
Log: [11] ./ucc-bin-real [0x865ac78]
Log: [12] ./ucc-bin-real [0x85cf488]
Log: [13] ./ucc-bin-real [0x862e989]
Log: [14] ./ucc-bin-real [0x810203f]
Log: [15] ./ucc-bin-real [0x865ac78]
Log: [16] ./ucc-bin-real [0x85cf488]
Log: [17] ./ucc-bin-real [0x862e989]
Log: [18] ./ucc-bin-real [0x810203f]
Log: [19] ./ucc-bin-real [0x865ac78]
Log: [20] ./ucc-bin-real [0x85cf488]
Log: [21] ./ucc-bin-real [0x862e989]
Log: [22] ./ucc-bin-real [0x810203f]
Log: [23] ./ucc-bin-real [0x865ac78]
Log: [24] ./ucc-bin-real [0x8227cb0]
Log: [25] ./ucc-bin-real [0x8228a3e]
Log: [26] ./ucc-bin-real [0x865ac78]
Log: [27] ./ucc-bin-real [0x85cf488]
Log: [28] ./ucc-bin-real [0x862e989]
Log: [29] ./ucc-bin-real [0x8195a9c]
Log: [30] ./ucc-bin-real [0x81cd89c]
Log: [31] ./ucc-bin-real [0x865ac78]
Log: [32] ./ucc-bin-real [0x86363fc]
Log: [33] ./ucc-bin-real [0x864fce0]
Log: [34] ./ucc-bin-real [0x81aa20f]
Log: [35] ./ucc-bin-real [0x81e3ebc]
Log: [36] ./ucc-bin-real [0x8371f0f]
Log: [37] ./ucc-bin-real [0x8600453]
Log: [38] ./ucc-bin-real [0x85e4776]
Log: [39] ./ucc-bin-real [0x85feb7a]
Log: [40] ./ucc-bin-real [0x85f9355]
Log: [41] ./ucc-bin-real [0x86003d6]
Log: [42] ./ucc-bin-real [0x85e4776]
Log: [43] ./ucc-bin-real [0x85e46c5]
Log: [44] ./ucc-bin-real [0x836058a]
Log: [45] ./ucc-bin-real [0x85f9355]
Log: [46] ./ucc-bin-real [0x86000ec]
Log: [47] ./ucc-bin-real [0x86014aa]
Log: [48] ./ucc-bin-real [0x85f7faf]
Log: [49] ./ucc-bin-real [0x85f9355]
Log: [50] ./ucc-bin-real [0x86000ec]
Log: [51] ./ucc-bin-real [0x8233787]
Log: [52] ./ucc-bin-real [0x8235adc]
Log: [53] ./ucc-bin-real [0x823bb24]
Log: [54] ./ucc-bin-real [0x81e4431]
Log: [55] ./ucc-bin-real [0x8198414]
Log: [56] ./ucc-bin-real [0x804d653]
Log: [57] /emul/ia32-linux/lib/tls/libc.so.6(__libc_start_main+0xf4) [0x555bc904]
Log: [58] ./ucc-bin-real [0x804aea1]
Log: Unreal Call Stack: TestReach <- UStruct::SerializeBin <- UStruct::SerializeBin <- UObject::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- AActor::Serialize <- TestReach <- ULevelBase::Serialize <- ULevel::Serialize <- TestReach <- UStruct::SerializeBin <- UObject::Serialize <- UGameEngine::Serialize <- UGameEngine::Serialize <- TestReach <- TArray<< <- UObject::SerializeRootSet <- UObject::CollectGarbage <- UObject::StaticExec <- UEngine::Exec <- UGameEngine::Exec <- AActor::execConsoleCommand <- UObject::ProcessEvent <- UObject::GotoState <- UObject::ProcessEvent <- AActor::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 0 GByte 240 MByte 590 KByte 415 Bytes from HD took 11.242854 seconds (4.356871 reading, 6.885983 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Wed Jun 14 18:38:07 2006
[/SIZE][SIZE=1]

and again :(

Code:
Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8681287]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x862df1f]
Log: [ 4] ./ucc-bin-real [0x862df1f]
Log: [ 5] ./ucc-bin-real [0x862e00c]
Log: [ 6] ./ucc-bin-real [0x86334b0]
Log: [ 7] ./ucc-bin-real [0x8637114]
Log: [ 8] ./ucc-bin-real [0x81f2ecf]
Log: [ 9] ./ucc-bin-real [0x81d9db6]
Log: [10] ./ucc-bin-real [0x81e5166]
Log: [11] ./ucc-bin-real [0x8198414]
Log: [12] ./ucc-bin-real [0x804d653]
Log: [13] /emul/ia32-linux/lib/tls/libc.so.6(__libc_start_main+0xf4) [0x555bc904]
Log: [14] ./ucc-bin-real [0x804aea1]
Log: Unreal Call Stack: UObject::GetPathName <- UObject::GetPathName <- UObject::GetPathName <- UObject::GetFullName <- DispatchDestroy <- DispatchDestroys <- UObject::PurgeGarbage <- UObject::CollectGarbage <- Cleanup <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ServerTravel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 0 GByte 180 MByte 979 KByte 195 Bytes from HD took 3.843710 seconds (1.526594 reading, 2.317116 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Wed Jun 14 18:59:56 2006
 
Upvote 0
Code:
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8681287]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x862df1f]
Log: [ 4] ./ucc-bin-real [0x862df1f]
Log: [ 5] ./ucc-bin-real [0x862e00c]
Log: [ 6] ./ucc-bin-real [0x86334b0]
Log: [ 7] ./ucc-bin-real [0x864fce5]
Log: [ 8] ./ucc-bin-real [0x81aa20f]
Log: [ 9] ./ucc-bin-real [0x81e3ebc]
Log: [10] ./ucc-bin-real [0x8371f0f]
Log: [11] ./ucc-bin-real [0x8600453]
Log: [12] ./ucc-bin-real [0x85e4776]
Log: [13] ./ucc-bin-real [0x85feb7a]
Log: [14] ./ucc-bin-real [0x85f9355]
Log: [15] ./ucc-bin-real [0x86003d6]
Log: [16] ./ucc-bin-real [0x85e4776]
Log: [17] ./ucc-bin-real [0x85e46c5]
Log: [18] ./ucc-bin-real [0x836058a]
Log: [19] ./ucc-bin-real [0x85f9355]
Log: [20] ./ucc-bin-real [0x86000ec]
Log: [21] ./ucc-bin-real [0x86014aa]
Log: [22] ./ucc-bin-real [0x85f7faf]
Log: [23] ./ucc-bin-real [0x85f9355]
Log: [24] ./ucc-bin-real [0x86000ec]
Log: [25] ./ucc-bin-real [0x8233787]
Log: [26] ./ucc-bin-real [0x8235adc]
Log: [27] ./ucc-bin-real [0x823bb24]
Log: [28] ./ucc-bin-real [0x81e4431]
Log: [29] ./ucc-bin-real [0x8198414]
Log: [30] ./ucc-bin-real [0x804d653]
Log: [31] /emul/ia32-linux/lib/tls/libc.so.6(__libc_start_main+0xf4) [0x555bc904]
Log: [32] ./ucc-bin-real [0x804aea1]
Log: Unreal Call Stack: UObject::GetPathName <- UObject::GetPathName <- UObject::GetPathName <- UObject::GetFullName <- DispatchDestroy <- DispatchDestroys <- UObject::PurgeGarbage <- UObject::CollectGarbage <- UObject::StaticExec <- UEngine::Exec <- UGameEngine::Exec <- AActor::execConsoleCommand <- UObject::ProcessEvent <- UObject::GotoState <- UObject::ProcessEvent <- AActor::Tick <- TickAllActors <- ULevel::Tick <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 0 GByte 571 MByte 783 KByte 376 Bytes from HD took 8.128969 seconds (4.048191 reading, 4.080778 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Thu Jun 15 21:34:15 2006
[/SIZE]
 
Upvote 0
we disabled tk-mut, but server is still crashing.

Code:
[SIZE=1]Developer Backtrace:
Log: [ 1] ./ucc-bin-real [0x8681287]
Log: [ 2] [0xffffe500]
Log: [ 3] ./ucc-bin-real [0x862df1f]
Log: [ 4] ./ucc-bin-real [0x862df1f]
Log: [ 5] ./ucc-bin-real [0x862e00c]
Log: [ 6] ./ucc-bin-real [0x86334b0]
Log: [ 7] ./ucc-bin-real [0x8637114]
Log: [ 8] ./ucc-bin-real [0x81f2ecf]
Log: [ 9] ./ucc-bin-real [0x81d9db6]
Log: [10] ./ucc-bin-real [0x81e5166]
Log: [11] ./ucc-bin-real [0x8198414]
Log: [12] ./ucc-bin-real [0x804d653]
Log: [13] /emul/ia32-linux/lib/tls/libc.so.6(__libc_start_main+0xf4) [0x555bc904]
Log: [14] ./ucc-bin-real [0x804aea1]
Log: Unreal Call Stack: UObject::GetPathName <- UObject::GetPathName <- UObject::GetPathName <- UObject::GetFullName <- DispatchDestroy <- DispatchDestroys <- UObject::PurgeGarbage <- UObject::CollectGarbage <- Cleanup <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- ServerTravel <- UGameEngine::Tick <- UpdateWorld <- UServerCommandlet::Main
Exit: Exiting.
Log: FileManager: Reading 0 GByte 498 MByte 421 KByte 516 Bytes from HD took 3.027173 seconds (1.400369 reading, 1.626804 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Sun Jun 18 19:46:14 2006
[/SIZE]
 
Upvote 0