I never intended to publish this, I just used it as an exercise in learning how to create maps. With that said, the salient points are:
* Arena map
* Low gravity
* 24 rapid, no visibility check spawn points
* Single trader
* Death holes
https://steamcommunity.com/sharedfiles/filedetails/?id=1403676125
Ignore the crazy pathing, I still haven't corrected it fully but the map is playable and the zeds don't get too confused too often.
* Arena map
* Low gravity
* 24 rapid, no visibility check spawn points
* Single trader
* Death holes
https://steamcommunity.com/sharedfiles/filedetails/?id=1403676125
Ignore the crazy pathing, I still haven't corrected it fully but the map is playable and the zeds don't get too confused too often.