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Server WIN server not working

netsky/SiE

Grizzled Veteran
Oct 17, 2010
146
34
Code:
Critical: UObject::ProcessEvent
Critical: (SingleFire KF-BioticsLab.Single.SingleFire0, Function KFMod.KFFire.ModeDoFire)
Critical: UWeaponFire::ModeTick
Critical: AActor::Tick
Critical: ABaseKFWeapon::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=1)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: Level KF-BioticsLab
Critical: UpdateWorld
Critical: UServerCommandlet::Main
Exit: Executing UObject::StaticShutdownAfterError
Exit: Exiting.
Log: FileManager: Reading 0 GByte 355 MByte 520 KByte 835 Bytes from HD took 3.624981 seconds (3.354980 reading, 0.270000 seeking).
Log: FileManager: 0.144000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 12/14/10 20:50:41

Server starts, first wave when you shoot at a zombie it instantly crashes giving these errors.