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Water shaders?! I'm afraid there are none. Most water water is cube map based, though barashka has a plain texture panner. Most of the cube map textures are in the texture package of the level they appear in.
ok, i was seeing the 3dbuzz unreal tutorial and for create water they select a water texture for the skin property of a fluidsurface actor. What's the process for create for example the kaukasus water?
The easiest way to find water textures is to go to a map that has water, go to the fluidsurfaceinfo actor, go to it's settings >> display. In there, there will be a section (inside display) called skins, the water texture is located there.
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