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what kind of ammo/mag. check mechanic will RS2 have?

utek

Grizzled Veteran
Aug 20, 2010
706
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Slovenia
A.) like in RO2/Rising Storm,with a text? : "magazine is half empty"

B.) like in Escape from Tarkov,with a number?: "59" https://youtu.be/MmklF4az0pE?t=1m39s

C.) like in this mod,with a magazine icon?: https://www.youtube.com/watch?v=XtD7BIvg508

or D.) something completely different, new and better than anything else we ever saw. :p


i kinda like C.) the most,but of course for RS2 it should be way smaller,and in the lower center of the screen(?).



so,...what ammo/mag. check mechanic do you guys like/want to see in Rising Storm 2 -Vietnam?!
 
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It'll be the same as it was in RO2. Really the only difference between RO1 and RO2's methods are the words that they use. The checks that it's doing are identical, it's just that in RO2 "the magazine is heavy" became "the magazine is over half full", etc. The reason the text is more explicit is to be more user friendly, especially to new players.
 
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It'll be the same as it was in RO2. Really the only difference between RO1 and RO2's methods are the words that they use. The checks that it's doing are identical, it's just that in RO2 "the magazine is heavy" became "the magazine is over half full", etc. The reason the text is more explicit is to be more user friendly, especially to new players.

Off topic, and if you can't answer it that's fine, but out of curiosity how many staff do you have working on RS2?
 
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Yes, ammo check has been updated (old method is still an option). There are icons and colors associated with the different levels of "fullness". Full mags show up grey and neutral, and if you load a half full mag, you'll see a half full icon, with yellow - continue with red for low ammo and a very empty looking magazine.
 
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@oscar.nein
brbbk.jpg


will the bandage/bleeding system also get an update/icon? something similar to this?:
http://forums.tripwireinteractive.co...nstead-of-text
 
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