You seem like a person who doesn't understand opportunity cost.
Yes i do.
Most of your ideas, inherently, aren't bad, they would just take a large amount of time to realize.
Once again: I know they take time
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
The point of this thread, like i have said before, is to add new content for the future when the old content might get a little stale. Wether that is within 1 year, 3 years or 10 years, it doesn't matter. I just wanna post my ideas here, sorry for hurting your feelings doing so
The balance ideas seem kind of arbitrary though and not fixes so much as changes.
Some i feel are definitely necessary. Example: Leaving the Xbow at 9 weight with the removal of the pistols for the Sharpie makes the Xbow unwieldable with another perk-weapon. Thus the change to 8 in weight to allow the Xbow with the LAR or Lee Enfield.
And those things that are just "changes", what's wrong with that? You seem like a person who doesn't like changes!
As I have stated in many other threads and at least twice in this thread, regardless of how good an idea is it has to be worth the time put into it. Much of what you have suggested would have a questionable effect on KF and not obviously change the game much from the current formula. I have already addressed the specifics in my original post and so far the main response has been "it's cool and interesting and would refresh the game, so why not?" Why not use guns that are already programmed? Why do we need a new perk?
It's kinda subjective what is "worth it" or not. You think new stuff for the sake of variety is bad, i don't. Think about this: Was the Demolitions perk necessary in any way? Nope, not one bit. It could had been part of the Support perk etc, or not added at all. If you dislike my ideas (cuz they bring variety), i bet you hated the Demolitions perk and its weapons too, no? I mean, in essence, it only brought "new" stuff into the game in the form of variety. New maps? Why add that then? It just adds variety... Anything added to the game is a form of variety, really. What you basicly are saying is:
"Nothing is really NECESSARY to add to the game in the first place. ABSOLUTELY NOHING! Ever!"
![Stick out tongue :p :p](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
(Ok, sorry for exaggerating
![Big grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
)
But,
imo, i think adding new weapons, perks and maps every now and then to refresh the game IS WORTH IT. Imo, variety, for the sake of refreshing and keeping the game alive, is "necessary" in the long run. We just differ in this opinion i guess
![Roll eyes :rolleyes: :rolleyes:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
And if i don't change the KF that much from the current formula, that's good. I want KF to stay KF after all
![Big grin :D :D](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)