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3D & Animation What are you working on?

Tim270

Active member
Nov 1, 2010
36
18
Rather than have a thread for every new mesh, I thought it may be best to have a sticky for the community to post up what they are working on without having to make a new thread to do so. Sticky plox :p

The last things I was working on were

http://i.imgur.com/y2EGa.jpg

Quick speed model and texture practice.

Still finishing up my Sks, missing a few bits here and there.

http://i.imgur.com/gr0mE.jpg
 
Rather than have a thread for every new mesh, I thought it may be best to have a sticky for the community to post up what they are working on without having to make a new thread to do so. Sticky plox :p

The last things I was working on were

[url]http://i.imgur.com/y2EGa.jpg[/URL]

Quick speed model and texture practice.

Still finishing up my Sks, missing a few bits here and there.

[url]http://i.imgur.com/gr0mE.jpg[/URL]

Sks is looking nice, keep up the good work m8 :)
 
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This is something I've been working on recently, was just making it to go into a personal/test UDK project. It half works so far but as I'm really not a coder I'm struggling pretty bad.

Late model Tiger I;





10,220k tris.
2048x Texture Diff/Norm/Spec
256x Texture Diff/Norm/Spec (Tracks)

Might just be on my screen but the place I uploaded that pic looks to have messed a bit with the colours/contrast values so if they look a little off, that might be why.
 
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