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Webley Mk VI Revolver

aaz777

FNG / Fresh Meat
Jun 30, 2013
1,840
3
0
Russia, Pushkin
I said "we" not "me". I was referring to all the modders. Which includes you.
AMG are not modders, they are developers of the game and they get money for what they are doing.

Developers of the game are getting money because its their job. Modders are not getting money, we are making mods because we want. Feel the difference?

I myself would never remake the whole animset of a weapon that fully supports the cover system. I made unique skeleton and animset for pzb39, PTRD and DT only because they dont have all the blind fire with left/right/up crap. In result they have a lot less animations than other weapons, thats why i could make the whole animset without wasting tonn of time on animations that are barely seen by players.
I will never remake the whole animset for webley or any weapon that fully supports cover system. If i will make animations for webley i will make it use modified nagant skeleton and 95% of nagant animset, with only new reload animation.
 

Lemonater47

Grizzled Veteran
Sep 25, 2014
2,367
140
63
25
AMG are not modders, they are developers of the game and they get money for what they are doing.

Developers of the game are getting money because its their job. Modders are not getting money, we are making mods because we want. Feel the difference?

I myself would never remake the whole animset of a weapon that fully supports the cover system. I made unique skeleton and animset for pzb39, PTRD and DT only because they dont have all the blind fire with left/right/up crap. In result they have a lot less animations than other weapons, thats why i could make the whole animset without wasting tonn of time on animations that are barely seen by players.
I will never remake the whole animset for webley or any weapon that fully supports cover system. If i will make animations for webley i will make it use modified nagant skeleton and 95% of nagant animset, with only new reload animation.
Well we're not paying AMG. ;)

But yeah I see what you mean with the animations. With the cover system as well It essentially triples the amount of animations.
 

Niezdara

FNG / Fresh Meat
Nov 7, 2015
8
0
0
Indeed I do. I added few things and reworked others, then removed unnecessary edges and polygons. As a result there are 700 polygons less now. After that I started unwrapping and I am going to post an update after I'll finish it.