So I used to play the Vietcong PC game back in the day and it got me quite interested in the Vietnam War and I researched it extensively.
Anyhow from what I've read here's a few suggestions on weapons and classes:
Add XM177E2 to Squad Leader and Commander. Its too limited to only have the Combat Engineer access to it.
Add US Special Forces to the game. Be these Green Berets, MACV-SOG, Rangers, SEALs or a mixture.
Add a green uniform to the USMC, I've never came across any images of them wearing Lowland or Highland camo uniforms during the Vietnam War, they mostly wore green ones.
Add the M1955 flak vest to the USMC model, which is on the standard unleveled class. This was a standard issue item to Marines, so making it only available when you hit 50th level (or whatever it is) seems silly. Plus the flak vest you get in game doesn't look like the M1955, not sure what it is tbh? Maybe even give the flak vest the ability that it halves fragmentation damage.
Adding M60 ammo bandoliers for Machine Gunners the cloth M16 bandoliers for Grunts and a Grenade Vest for Grenadiers would also make the models look more authentic. Another commonly worn US item was a green towel around the neck to soak up sweat. Another addition could be a US character model wearing a poncho, be it USMC or US Army.
Add uniform rank to US Army and USMC, this could be related to your ingame experience rank. Also adding Uniform Insignia would be good, they could be different dependent on the map you're playing so they're historically accurate: 101st Airborne, 23rd Infantry Division, 1St Cavalry Division etc, fighting in their area of operations on the map. Let players be able to choose if they're standard color's or subdued.
Add M14A1 SAW to USMC Machine Gunner. This was a full auto M14 with a bipod and front fore grip, used by the USMC in the early years of the war.
Add MAS49/56 with built in rifle grenade launcher to VC. This was a French rifle with built in rifle grenade launcher, captured in large numbers by the Vietminh at the end of the First Indochina war, this was then inherited by the Vietcong.
Add Tokarev SVT40 to VC. A Russian WW2 era weapon which the VC had stockpiled in large numbers and used until the AK47 became available.
Add K50M SMG to VC. This was a modified version of the PPSh-41 which fired 7.62mm ammunition. And had the wooden stock replaced with a wire one, the barrel shortened, muzzle break omitted and a pistol grip added.
Add M72 LAW to USMC and US Army. A single shot disposable rocket launcher which saw widescale use in the Vietnam War.
Add Stoner LMG to USMC or US Special Forces. The Stoner was a weapon system that could be configured in many varients, however it was mainly used in its LMG mode by Special Forces and it was also tested in limited number by the USMC, who managed to jam most of theirs up as they didn't keep them clean.
Add Swedish K to US Special Forces. This Swedish SMG was used by the Special Forces as it couldn't be traced to being an American weapon.
Add Nagant M1895 or Mauser C96 to VC/ NVA. Both widely used Russian WW2 era hand guns.
Add RPG-2 to VC/NVA. The most widely used RPG of the Vietnam war. Mainly referred to as a B40 RPG.
Add Bren LMG to Australian Army. Purchased from Great Britain and used by Australian forces.
Add L14 Carl Gustav' Anti Armour Weapon to Australian Army. A recoilless rifile.
Add M20 Super Bazooka to USMC. A WW2 era weapon favoured by the USMC.
Add M67 Recoilless Rifle to US Army. Man portable recoilless rifle which replaced the phased out M20 Super Bazooka.
Add K-Bar and Machete to USMC.
Add handheld M7 Bayonet and Machete US Army.
Add NVA Knife or handheld bayonet to NVA/ VC.
Not sure why knives aren't in the game?
Add M49A1 Trip Flare to US Army. Used to alert forces to enemy activity when setting up an ambush.
Add M16 'Bouncing Betty' Mine to US Army. When pressure has been applied to this, the mine rises to a height of 0.3 to 1.7 meters before one or both of the pyrotechnic delays detonates the main charge of the mine, which sprays high-velocity steel fragments 360° around the point of detonation. These metal fragments have an expected casualty radius of 27 meters.
BTW VC stands for Vietcong who are referred to as National Liberation Front in Rising Storm 2.
NVA stands for North Vietnamese Army who are the People's Army of Vietnam in Rising Storm 2.
Anyhow from what I've read here's a few suggestions on weapons and classes:
Add XM177E2 to Squad Leader and Commander. Its too limited to only have the Combat Engineer access to it.
Add US Special Forces to the game. Be these Green Berets, MACV-SOG, Rangers, SEALs or a mixture.
Add a green uniform to the USMC, I've never came across any images of them wearing Lowland or Highland camo uniforms during the Vietnam War, they mostly wore green ones.
Add the M1955 flak vest to the USMC model, which is on the standard unleveled class. This was a standard issue item to Marines, so making it only available when you hit 50th level (or whatever it is) seems silly. Plus the flak vest you get in game doesn't look like the M1955, not sure what it is tbh? Maybe even give the flak vest the ability that it halves fragmentation damage.
Adding M60 ammo bandoliers for Machine Gunners the cloth M16 bandoliers for Grunts and a Grenade Vest for Grenadiers would also make the models look more authentic. Another commonly worn US item was a green towel around the neck to soak up sweat. Another addition could be a US character model wearing a poncho, be it USMC or US Army.
Add uniform rank to US Army and USMC, this could be related to your ingame experience rank. Also adding Uniform Insignia would be good, they could be different dependent on the map you're playing so they're historically accurate: 101st Airborne, 23rd Infantry Division, 1St Cavalry Division etc, fighting in their area of operations on the map. Let players be able to choose if they're standard color's or subdued.
Add M14A1 SAW to USMC Machine Gunner. This was a full auto M14 with a bipod and front fore grip, used by the USMC in the early years of the war.
Add MAS49/56 with built in rifle grenade launcher to VC. This was a French rifle with built in rifle grenade launcher, captured in large numbers by the Vietminh at the end of the First Indochina war, this was then inherited by the Vietcong.
Add Tokarev SVT40 to VC. A Russian WW2 era weapon which the VC had stockpiled in large numbers and used until the AK47 became available.
Add K50M SMG to VC. This was a modified version of the PPSh-41 which fired 7.62mm ammunition. And had the wooden stock replaced with a wire one, the barrel shortened, muzzle break omitted and a pistol grip added.
Add M72 LAW to USMC and US Army. A single shot disposable rocket launcher which saw widescale use in the Vietnam War.
Add Stoner LMG to USMC or US Special Forces. The Stoner was a weapon system that could be configured in many varients, however it was mainly used in its LMG mode by Special Forces and it was also tested in limited number by the USMC, who managed to jam most of theirs up as they didn't keep them clean.
Add Swedish K to US Special Forces. This Swedish SMG was used by the Special Forces as it couldn't be traced to being an American weapon.
Add Nagant M1895 or Mauser C96 to VC/ NVA. Both widely used Russian WW2 era hand guns.
Add RPG-2 to VC/NVA. The most widely used RPG of the Vietnam war. Mainly referred to as a B40 RPG.
Add Bren LMG to Australian Army. Purchased from Great Britain and used by Australian forces.
Add L14 Carl Gustav' Anti Armour Weapon to Australian Army. A recoilless rifile.
Add M20 Super Bazooka to USMC. A WW2 era weapon favoured by the USMC.
Add M67 Recoilless Rifle to US Army. Man portable recoilless rifle which replaced the phased out M20 Super Bazooka.
Add K-Bar and Machete to USMC.
Add handheld M7 Bayonet and Machete US Army.
Add NVA Knife or handheld bayonet to NVA/ VC.
Not sure why knives aren't in the game?
Add M49A1 Trip Flare to US Army. Used to alert forces to enemy activity when setting up an ambush.
Add M16 'Bouncing Betty' Mine to US Army. When pressure has been applied to this, the mine rises to a height of 0.3 to 1.7 meters before one or both of the pyrotechnic delays detonates the main charge of the mine, which sprays high-velocity steel fragments 360° around the point of detonation. These metal fragments have an expected casualty radius of 27 meters.
BTW VC stands for Vietcong who are referred to as National Liberation Front in Rising Storm 2.
NVA stands for North Vietnamese Army who are the People's Army of Vietnam in Rising Storm 2.
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