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Not Enough Content? (Editorial)

Not Enough Content? (Editorial)

Hey guys. I'm that guy that posted the 5 Tips video that included circle strafing the Scrake lol. I decided to make an editorial video about how many threads I'm seeing in the three major forums (Steam, Reddit, Here) about the lack of content in the game. Hopefully this will at least slow down the frequency of the posts but that's incredibly optimistic. Any feedback at all would be appreciated. Seriously if you love it let me know, if you hate it then let me have it. Thanks!

https://youtu.be/U6zlT4rcth4
 
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I liked it, totally mirrors what I think! TWI say they enjoy making this game, my only concern relates to how I'd feel in their shoes; Even if I liked developing it I would have gotten pretty sick of the attitude that's come their way. Last thing I want is for them to have it turn from something they like doing into a pressured chore, which of course would affect the nature of the actual content.

I'll just say about the video it was NomCom who made that post, not Yoshiro. But hey the message still came across!

So yeah I liked the video and how it also named a potential solution for if you're bored/burnt out. You're doing the same as me, KF2 alongside other games. Currently I'm subbed for just 1 month to an MMO to help a friend out in it, and it works!

But yeah good video, I agree with the opinion given.

Footnote: Your voice reminds me of the tutorial voice in Warhammer 40k: Dawn of War, which is a calming voice if I say so myself.
 
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Flamethrower's flame has post-firing life time where it does damage without consuming ammo. It allows to increase damage per canister output if shot in burst (4 x 10 pts. of damage per burst + 5 extra hits at the end of each burst) as well as helping to build incap meter without wasting much ammo.

FP's Panic incap burst vs. full-auto. As a drawback there's slower DPS.

https://www.youtube.com/watch?v=CIShX6LnbVA
 
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Flamethrower's flame has post-firing life time where it does damage without consuming ammo. It allows to increase damage per canister output if shot in burst (4 x 10 pts. of damage per burst + 5 extra hits at the end of each burst) as well as helping to build incap meter without wasting much ammo.

FP's Panic incap burst vs. full-auto. As a drawback there's slower DPS.

https://www.youtube.com/watch?v=CIShX6LnbVA

Oh wow, didn't even know they had an animation like that. Whenever I use it I just try to melt them down quickly as possible. Thanks!
 
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All the blood!

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A fun little C4 only run I did with the new demo class! :D https://www.youtube.com/watch?v=hJbv9o1un7I
Just wanted to do something fun with the new class~ (Edit: I am sorry for the quality of this video & it's length. I should have edited it down & I see that now. I do not really advise watching this run a this point. I just wanted to say I am sorry for the content I delivered & wanted to say that I will try to improve it in the future!)
 
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