i am talking about Red orctober factory and comissar's house - impossible to win when playing with the attackers, in every single round the attacking team lost and could not even capture the first objective
Red october factory is the worst of all, the germans wearing dark grey uniform which make them impossible to spot + they instant spawn right in the objective area. the result: they "camp" like ghosts in every dark hole in the building with great overwiev on the attackers spawn and waypoints, and a cover from artillery. i've never played on unfair map like this, even that snow map from BC2 with the sniper hill is better than this! what was TW thinking when making this? and if you trying to make something very realistic, then make it - give the soviets extra slots or faster spawn on these maps or i don't know but make it fair and playable!
Red october factory is the worst of all, the germans wearing dark grey uniform which make them impossible to spot + they instant spawn right in the objective area. the result: they "camp" like ghosts in every dark hole in the building with great overwiev on the attackers spawn and waypoints, and a cover from artillery. i've never played on unfair map like this, even that snow map from BC2 with the sniper hill is better than this! what was TW thinking when making this? and if you trying to make something very realistic, then make it - give the soviets extra slots or faster spawn on these maps or i don't know but make it fair and playable!