Hello. Because it's new for me topic in the SDK modelling, I will ask the question with an example. Let's imagine that some server allows zombie-spawned count 45. And I want to increase this count for some map to 100. Can I do it using scripts? If I do, then how (I will be very grateful for this)? And in such case how can scripts be annexed to a map?
Sorry if this question has been already asked, I just don't know what I should serach for. Tried to look through Unreal Wiki, but nothing like this, I've never heard about anything like this in UDK before.
Sorry if this question has been already asked, I just don't know what I should serach for. Tried to look through Unreal Wiki, but nothing like this, I've never heard about anything like this in UDK before.