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Level Design Using script on a map

CreeP1250

FNG / Fresh Meat
May 15, 2015
2
0
Hello. Because it's new for me topic in the SDK modelling, I will ask the question with an example. Let's imagine that some server allows zombie-spawned count 45. And I want to increase this count for some map to 100. Can I do it using scripts? If I do, then how (I will be very grateful for this)? And in such case how can scripts be annexed to a map?

Sorry if this question has been already asked, I just don't know what I should serach for. Tried to look through Unreal Wiki, but nothing like this, I've never heard about anything like this in UDK before.