I'm trying to figure out what to call, when, to create a mutator to "balance teams" the way it should work. (see this)
What the heck is that?!?
AIController.SetTeam
ROGameInfo.ChangeTeams
ROGameInfo.JoinTeam
ROSPGameInfo.JoinTeam
GameInfo.PickTeam
GameInfo.ChangeTeam
GameReplicationInfo.SetTeam
ROPlayerController.SelectTeam
PlayerController.SwitchTeam
PlayerController.ServerChangeTeam
PlayerController.ChangeTeam
PlayerReplicationInfo.SetPlayerTeam
TeamInfo.AddToTeam
TeamInfo.RemoveFromTeam
ROAIController.SetTeam
I don't want to start a fight there. Seriously, that just doesn't make sense. If that is representative of the rest of your code (and so far I've seen too many files with 1000+ lines of code), that is a major issue. You should consider hiring a software architect. I've been working in (real) military-grade flight simulators, with hundred thousand code files, and it was easier to understand than this... You need to split things up and reuse code better than you do now. I hope that you will consider seriously what I'm saying. And as I said, I don't want to start a fight here, but if you want your applications to be more reliable, more flexible, more manageable, more reusable and easier to debug, review your software architecture.
What the heck is that?!?
AIController.SetTeam
ROGameInfo.ChangeTeams
ROGameInfo.JoinTeam
ROSPGameInfo.JoinTeam
GameInfo.PickTeam
GameInfo.ChangeTeam
GameReplicationInfo.SetTeam
ROPlayerController.SelectTeam
PlayerController.SwitchTeam
PlayerController.ServerChangeTeam
PlayerController.ChangeTeam
PlayerReplicationInfo.SetPlayerTeam
TeamInfo.AddToTeam
TeamInfo.RemoveFromTeam
ROAIController.SetTeam
I don't want to start a fight there. Seriously, that just doesn't make sense. If that is representative of the rest of your code (and so far I've seen too many files with 1000+ lines of code), that is a major issue. You should consider hiring a software architect. I've been working in (real) military-grade flight simulators, with hundred thousand code files, and it was easier to understand than this... You need to split things up and reuse code better than you do now. I hope that you will consider seriously what I'm saying. And as I said, I don't want to start a fight here, but if you want your applications to be more reliable, more flexible, more manageable, more reusable and easier to debug, review your software architecture.
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