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3D & Animation Thread of modeling and stuff.

High poly.
render-23.png

Finished.
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DEDAE5322FBF08E99890AC723880DCD7F206034F
 
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managed to pimp up the map and some emitters some more and now it's running over 50000 particles at 200fps

Is that even necessary though? You probably just set the max particles to add up to 50000 particles, it does not mean that you will actually have 50000 particles in-game at once, that will cause the engine to crash. I bet it's most likely spawn for a certain amount over a period of time.
 
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Download the model from here.
http://gamebanana.com/models/2607
Use this tutorial to get the basic and give it a shot.
I knew I recognised the weapon model. I have been looking at this for awhile now and thought of getting it into KF. The texturing side is something I have a feeling I wont be able to do apart from the copy paste from pictures lol.
 
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