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Server System Requirements

Cryhme187

Member
May 30, 2017
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Hey,

we are currently testing the performance of our RS2 dedicated host and we have noticed some ping problems above 40 Players so we have decided to move on to a new machine to host our server. Currently, i could not find any system requirements for the RS2 dedicated server. We have hosted a RO2 64 Player instance before without any problems but the RS2 Server seems to eat up all cpu performance. Did anyone figure out a setup to run a 64 Slot instance without Lags?

Does anyone run a 64 players server without the problems mentioned above?

We are currently using a 4 cores instance of an E5-2620 v3 to host a 32 Slot server without any problems. Ram can go up to 1,5-2 GB.
Are the RO2 System Requirements (https://forums.tripwireinteractive....-dde-beta-server-hosting-general-info?t=57434) still a base to start of?
We are currently looking into using a i7 3930k to host 2 instances of RS2 but im not sure if the processing power will be enough.
 
Rivimies;n2295341 said:
Server needs high single core performance CPU. Use cpuboss.com to compare. i7 3930K will still lose to let's say i7 6700K because it's single core performance is worse. I use an old i7 4770K @4.3 GHz and with tickrate 25 the pings are low even with 64 players.

Thank you, your information was very useful in our decision

omano;n2295398 said:
Requirement here https://forums.tripwireinteractive....announcements-ag/2293044-windows-server-files

Also was communicated in the TWI Server Admins mailing list.

I'm not in that mailing list, where can in join? also this information has to be on the wiki, no in some mailing list.


Also, we have decided to go with an i7 2600k OC @ 3-6 - 4 GHz and the server is running very very smooth. we are now starting to increase the FPS and TPS to deliver an even smoother gameplay to our players. Currently, the server is running on C0 which never goes above 80% (only on map change).
 
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