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PC Stab / bash attack of the melee weapons does less damage than intended

Category: Code.

Summary: Stab or bash attack of the melee weapons does 25% less damage than it supposed to IF this attack is executed after playing purely horizontal light or heavy strike.

Description:

As it is known, purely horizontal melee strikes (attacks while moving left or right) do no more than 75% and not less than 50% damage than vertical strikes (while moving forward or backward).

However every stab or bash attack shares the same traits and depends of whatever kind of attack was executed prior to it: do forward strike and your next stab will be doing 100% of damage, do horizontal strike and your next stab will be doing only 75% of the damage.

Spoiler!
 
Last edited:
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As far as i know there was no major changes on this and it was like that since the beginning. This was also reported before me.
 
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Hate to bump this again, but actually nope.
It was fixed for regular stab attacks of melee weapons but not for Ion Thruster. It still does less damage with the Ultimate Charge if its previous attack was a horizontal swing.

KFMeleeHelperWeapon.uc, BeginMeleeAttack (line 437),
Code:
CurrentAttackDir = (CurrentFireMode == BASH_FIREMODE) ? DIR_None : NextAttackDir;

It still threats Ultimate Charge as a last attack type because its CurrentFireMode is CUSTOM_FIREMODE which isn't there
 
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