I posted these over at Military-Meshes, but I wanted to share with the RO forum some vehicles I've been working on in my spare time; all for UE3. I don't know what game TWI is cooking up next, but UE3 is one hell of an engine to be working with.
StuG III Ausf. B
PzKpfw II Ausf. C
Both vehicles are ~9,000 triangles, and use 1 2048x2048 Diffuse, Spec, Normal, for the body/turret, 1 512x256 for the tracks, and 1 1024x1024 for the stowage equipment, tools, and other deco.
I've recently begun work on a StuG III Ausf. G, and a Hotchkiss, 7.5cm auf Geschutzwagen 39(H), though I've been having considerable difficulty in finding reference for the latter.
Thanks for looking.
StuG III Ausf. B
PzKpfw II Ausf. C
Both vehicles are ~9,000 triangles, and use 1 2048x2048 Diffuse, Spec, Normal, for the body/turret, 1 512x256 for the tracks, and 1 1024x1024 for the stowage equipment, tools, and other deco.
I've recently begun work on a StuG III Ausf. G, and a Hotchkiss, 7.5cm auf Geschutzwagen 39(H), though I've been having considerable difficulty in finding reference for the latter.
Thanks for looking.
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